gross dont look

CloudyBlueDay

consistently inconsistent
Original poster
FOLKLORE MEMBER
Posting Speed
  1. 1-3 posts per week
  2. One post per week
Online Availability
I check as often as I can.
Writing Levels
  1. Intermediate
  2. Adept
  3. Advanced
  4. Adaptable
Preferred Character Gender
  1. Male
  2. Female
  3. No Preferences
Genres
Fantasy, Realistic/Modern, Magic, Scifi, Romance
idk how to code
 
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ELEANOR VIVIANN ROSEWELL
"I think I ought to advise you not to do that, very clearly, idiotic thing."

PERSONAL INFO


NAME: Eleanor Viviann Rosewell
NICKNAME(S): Ellie, Elle, Viv, Vivi, Rosie (will respond to anything as long as it's not rude)
DOB/AGE: April 20th 1996, 23
PLACE OF BIRTH: Jackson, Wyoming
BLOOD STATUS: No-maj born
RACE/ETHNICITY: Caucasian / American
HEIGHT/WEIGHT: 5'7", 124 lbs
EYE COLOR: Brown
HAIR COLOR/STYLE/LENGTH: Dark brown and slightly wavy hair that goes just past her breasts, but is almost always tied up in a bun or ponytail.


PHYSICAL DESCRIPTION: Long and willowy with dark brown eyes that often seem brighter than they actually are, yet not quite as eye catching as you think she might've been in the first place. Her lips plump and pink and her hands and touch gentle, and when she smiles every freckle on her cheek seems to dance upon her face. Everything about Eleanor is immediately quiet and calm, every part of her appearance resembling her soft demeanor. Except, for the long, winding scar from the base of her neck across her collarbone, down to her chest. That does seem to differ from everything else about her.

PERSONALITY: A quiet body in the back of the room, Eleanor's soft-spoken demeanor seems to allow her to easily fade into the shadows, and nothing about her so easily grabs your attention unless you truly care to look close. But though she may not be the first to approach and begin conversation, Eleanor is a rather intriguing person to talk too. When you gaze closer, she has a little twinkle in her eye. Mischievousness? Confidence? Up to you. She is not shy nor scared, though you might've thought so. She talks with a sure firmness, even if soft, and her laugh is something pure and enchanting. A fiercely loyal yet comforting and gentle friend, with a great cleverness about her and excellent magical abilities, Eleanor has many a redeeming quality, but her secretiveness and pessimism does seem to deter some away.

Eleanor keeps a consistent underlying sense of "This isn't going to work out." Even around those she really does care about. Something always seems to cause her smile to disappear just moments too early, into a smaller grimace, and retreat back into her quiet shadow, what she has a bad habit of hiding behind. It is unknown what makes Eleanor quite so afraid of her own abilities, but whatever the matter, in a crowd, Eleanor simply seems to fade away.

One more quality, not to be forgotten, is Eleanor's deepest desire to heal any person she comes across, and before that, treat them with utmost respect and kindness as best as she can. No matter how much Eleanor might like to dissipate into the darkness, she will always give in to her urge to help those whom she feels she can fix.

LIKES: Thick forests, rain, campfires, animals, fresh smells, home-cooked meals, sarcastic jokes, peaches.
DISLIKESs: Mindless arguments, abruptness, people who blatantly lie, rushing, sarcastic jokes, brussel sprouts.
STRENGTHS:

  • A HEALER AT HEART; Though transfiguration is a close second, Eleanor is an immensely talented healer, both magically and emotionally. She is a calm soul to lay troubles upon, and can fix up your broken nose no problem.
  • ADAPTABLE; Growing up in a family of adventurers and explorers who always took their children out camping and exploring and the like, and Eleanor grew up learning how to adapt to situations where she wasn't quite so comfortable as she'd have liked to be. This goes more for the physical sense then it does the emotional.
  • CLEVER; Eleanor is chalk-full of brilliant ideas and intuition, with a great set of wits about her, and because of this she is a quick thinker and an excellent opponent on the battlefield.
WEAKNESSES:
  • SOFT; Perhaps, not the best way to describe it, but yet, no better way. Eleanor is not gullible in the slightest, but she will allow people to take advantage of her, simply for the fact that she does not wish to hurt them by rejecting them.
  • WORRISOME; Eleanor is a very insecure being, though she may be excellently clever it is hard for her to feel confident in her decisions, or others. She is constantly second guessing every move, under the guise that she isn't sure "it'd be very safe."
  • FEARFUL; Not just worrisome; fearful. Her parents being afraid of her made Eleanor afraid of a lot of things. Yes, she's a worrier, but then she's also simply afraid.

SKILLS/TALENTS: Transfiguration and Healing Magic are Eleanor's two fortes. She also has an affinity for magical creatures and most animal related things as well. She is also an excellent artist, her favorite medium being graphite and charcoal.
FRIENDS:

  • Tansy Blackwood
  • more to come
FAMILY:
  • Jason Rosewell | 52 | No-maj | Alive
  • Lillian Rosewell | 50 | No-maj | Alive
  • Jack Rosewell | 10 | No-maj | Alive
HISTORY: Eleanor was born to two rather peculiar parents, despite being no-majs. Jason and Lillian Rosewell were both park rangers in ___ forest, and because of this Eleanor grew up surrounded by wilderness, camping, exploring, and getting to see and experience things that not every child got to see, and if they did, it was likely in a zoo or something similar. Her parents were extraordinarily kind and caring people, and Eleanor grew up in an environment where she felt safe, loved, and respected. They were not overly protective nor oblivious; they were smart as to when to intervene and when to stay back, and hardly any rules need to be set, and if there were any rules, they were unspoken, because Eleanor knew how to hold herself politely, calmly, and respectfully. For a time, they were a picture-perfect family.

That was, until Eleanor uncovered her magical abilities. At first, it was small, of course. But realization grew between the three of them; that this simply was not normal. And when her Ilvermorny letter arrived, it was finalized. Despite being lovers of adventure, exploration, all the things her parents were supposedly supposed to live and breathe, their daughter scared them. Terrified them, actually. It was still her, standing right in front of them, but neither of them believed her. They tried, desperately, to understand. But they simply could not.

However, they never outright told her so. It was just the downcast looks they gave her when she passed them by; their soft, fearful words when they spoke to her. Their house was empty, more a prison to all of them than a home. So when the time finally came for her to pack her bags and head off to Ilvermorny, she was glad. They were all glad.

Ilvermorny was the best thing to happen to her. At first she resented it, because perhaps this school was the reason she became a witch. But that was a foolish thing for even an eleven year old to believe, and she decided she had better enjoy it rather than hate it. It was either here, or with her parents. And she knew where she preferred to be.

Once Eleanor accepted the fact that this was the only place where she could revel in her talents, she began to enjoy it much more, and quickly made friends. She had become much shier because of the ordeal with her parents, but that did not stop her from making one very good friend, who went by the name of Tansy Blackwood. The two were quite an example of opposites, but perhaps that was what made them such great friends. Tansy brought out a more rambunctious side of Eleanor, one she had never quite known, and Eleanor, in return, kept Tansy from running head-on into trouble and getting herself killed.

In her third year at Ilvermorny, her parents wrote her a letter, the only letter they'd ever sent, telling her they were pregnant with a child who was to be her baby brother. While the thought of a sibling thrilled Eleanor, she knew the only reason for his existence was the fact that her parent's only child was someone they were afraid of. Just like there had been unspoken rules before, there were now unspoken rules with Jack. She was not allowed to get too close, for her parents would tense, on edge at her touch on his itty-bitty head. Her parents couldn't keep them apart as well as they would have liked when Eleanor returned for the summer and Jack grew older. He looked up to his elder sister like a godly figure, and she was thrilled to spend any moment she could with him.

During her sixth year, there was yet another one of Tansy's masquerades through some sort of forbidden area; it shouldn't have been any different from the others, but things went wrong, moreso than they usually did. Eleanor ended up being badly injured, and Tansy forced to carry her back to Ilvermorny. After that, the two just didn't seem able to reconnect; Eleanor retreated into herself more than she ever had, the only friend she really felt was left was her younger brother.

When she graduated from Ilvermorny, Eleanor got a job at a magical animal clinic and has worked there since. It's not the most spectacular of jobs, but Eleanor does rather enjoy it. That is, of course, until she heard word of the Silver Heart Circle. Eleanor still isn't quite sure why it caught her interest so; but does it truly matter?

MISC. INFORMATION

PETS: A white Parakeet named Thomson. Though he can't deliver heavily stuffed envelopes, he is able to handle some lightweight letter-carrying duties.
BOGGART: A ghostly figure holding their hand over her brother's mouth, and then pulling him into darkness. (A fear of people she loves vainshing without explanation)
PATRONUS: Blackbird
AMORTENTIA: The smell of forests, especially thick, deep ones; The smell of something baking or cooking, no matter what it is; The small of a crackling camp fire inside of a warm home, damp on the outside from harsh rain.
MISC. POWERS: Eleanor is also an Animagus, her form being the same as her Patronus; a blackbird.
FAVORITE SPELLS: Ferula, Episkey, Cave Inimicum
ILVERMORNY HOUSE: Pukwudgie
WAND: Acacia wood with a jonker core, 11 ½" and slightly yielding flexibility
 
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NATE blah
"I feel too ordinary."
NAME: Nathan Johnathan
NICKNAME(S): Often goes by Nate.
DOB/AGE:
PLACE OF BIRTH: New York City, NY
Blood Status:
RACE/ETHNICITY: Caucasian / American
HEIGHT/WEIGHT: 5'9" -- 149lbs
EYE COLOR: A bright blue
HAIR COLOR/STYLE/LENGTH: Black and vaguely fluffy, with bangs. He doesn't often allow it to grow past his ears.
Physical Description:
Personality:
Likes:
Dislikes:
Strengths:
Weaknesses:
Skills/Talents:
Friends:
Family:
History:


Miscellaneous Information
Pet(s):
Boggart:
Patronus:
Amortentia:
Misc. Powers:
Favorite Spells:
Ilvermorny House:
Wand:

 
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Character Name


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    Race:
    Age:
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    Weight:
    Appearance: (description and photo-realistic drawing or faceclaim. NO ANIME)
    Personality:
    Character Strengths:
    Character Weaknesses:
    Biography:

  • Weapon of choice: (description and/or image)
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"character quotes goes here"
「 CHARLIE REDDEMAN 」
⦙⦙ RACE | Sur ⦙⦙ LOCATION | Emalnahar ⦙⦙ MAGIC | Fire ⦙⦙ AGE | 19 ⦙⦙ WEIGHT | 6'1" ⦙⦙ HEIGHT | 178lbs.

personality
A rather confident young man always ready to greet one with a wink and a smile, some describe Charlie as egotistical or self centered, and truly, he does portray himself that way. From the numerous times he's hammered down his thumb instead of a nail (ouch), and the days where he's done nothing but fruitlessly flirt with a pretty lass, many have labeled him as simply an idiot.

Yet they do not know what lays beneath the surface. He holds a heart of gold, always giving more than he gets. Though he does try his best, Charlie can often deterred if he is called weak, and will be lead to question his own actions. Some part of him never did seem to grow up. He takes orders better then he should, he can be easily swayed, and despite enjoying causing a little prank here or there, he's never done anything horrifying. He thinks he has. He is terribly naive in some cases, simply because he has not seen much of the world. This is going to change.
history

Weapon specialization || Carries axe and daggers (for non-violent means)

Profession ||Chopping wood, some carpentry work, cleaning, cooking

Skills || Chopping wood, preparing meals, and performing repairs, whittling

Charlie never met his parents, being born a half elf in Eversyth, he was separated from his family and placed in the care of Elder Lannya. He was quite content with his life for a time; enjoying the company of children of his own kind and the shelter and environment Lannya provided. It was a kind life, compared to what most half elves were forced to endure.

He learned to hold his own. From an early age his body was strong and able, so he was put to work. He didn't mind it at all, but his life felt somewhat empty. The days were routine and predictable, and he longed for a thrill or something to brighten the mood. He began to play tricks and pranks, bringing in smaller children on it to see them smile. Despite the stern scoldings and beatings it was so filling to spice up an ordinary day.

It was around the age of thirteen that Charlie discovered his magical attunement to fire, and he was as excited as could be. He'd watched many of the older half-elves gain their abilities and he envied them greatly. He was, after all, one of the only magical races that could experience life both before discovering their magic and after, and the difference it made simply stunned Charles. However, it was harder then he expected, and things went up in flames numerous times. It took a lot of effort before Charlie could keep fire in his palm without it swallowing the curtains. Though it was grueling work, he loved using magic. It felt right. There was no doubt in his mind where he wanted to go next; Syth. He wanted nothing more but to be the best fire mage he possibly could. Sadly, destiny had other plans.

Elder Lannya protected them all from the Dark Armies well, in fact, life continued on as normal for a good amount of time. But Charlie - he simply did not feel at peace. No matter how safe he was, just knowing that he was hiding while others were having their loved ones taken from them did not sit right with him. Yet, he could not find the courage to leave. He was partially disgusted by himself, knowing he was a coward when their world needed any help they could get against the Dark Army.

That was until a new half elf was brought in. Not a toddler or baby like the rest, a six year old girl. Her parents had hidden her so they could stay a family, but they had been killed by the Dark Army. He could not sleep, after seeing how broken she was. That was the last straw. He abandoned his dreams of studying at Syth, even though he had just turned nineteen and was all ready to go. He left his home in Emalnahar, the children who he so dearly loved, but he simply could not stay any longer..
details

STRENGTHS
Quick-thinking

Courageous

Loyal



WEAKNESSES
Childish

Careless

Overly-confident
appearance
Charlie is undoubtedly handsome. Sharp, defined features, big brown piercing eyes, fluffy and stylishly unkempt brown hair. He is rather well muscled from the days he's spent doing manual labor, as well as fairly tall. Despite his childish personality, he does not look very childish at all. Perhaps only his smile is the one thing that shows how innocent he really is.

Charlie wears simple cloths and boots, he is not one to care a whole lot about his appearance. He does often carry his axe with him, slung over his shoulder with a strap, and lots of times wears wool caps, especially to cover his slightly pointed ears if need be.
writing sample
Elder Lanya had brought in a girl earlier in the day. She was wrapped tightly in blankets, shivering and shaking. Not a infant, certainly. Lannya had set up the girl in the living room. Brought her soup. Had him start a fire. She was absolutely not to be disturbed. But it was Charlie, after all. Where people told him not to go, he went.

He'd pushed open the door as slowly as possible, doing his best to stop it from creaking. He poked his head in the room to be met with the gaze of the girl. Her eyes were so.. dark. A little girl's eyes shouldn't be filled with so much sadness, and fear. His heart hurt. Charlie found himself unable to speak.

"Who are you?" The girl whispered, and her voice only furthered his ache for whatever she had gone through. "I'm.. Lannya sent me.. to.. check on your fire." He blabbed, darting into the room and to the fire place, not even noticing how the girl had scooched back in her seat, clearly terrified. Only after he had knelt down near the fireplace and willed it to be a little stronger did he turn back and realize how he stared at her, eyes alive with fear.

"I'm sorry, I didn't mean to scare you," He said quietly. "My name's Charlie. You're perfectly safe here." In his eyes, she was. No place was safer. But the Dark Army was growing stronger with every day and though he tried believed every word he said, was it true? Some part of him felt like.. soon, no place was going to be safe.

But she didn't need to know that. Not in a million years, if he could help it.

"You think so?" The girl mumbled, and he nodded vigorously. "..why?" Now that was a question he had not been prepared to answer. Charlie blinked. Why? Because.. because.. it was.. it was just.. safe.

"Because I'll protect you." The words spilled out of his mouth, and some part of him was panicking, panicking because he wasn't sure if he could. Because he didn't want to fail her, or fail anyone. But the other part of him realized he was going to try.



 
LEONA MONAGAN


Age: 26
Race: Faeldrin
Magic: None
Appearance: Leona has a soft face with sharp features -- it's hard to tell her demeanor just from a glance because of her contrasting details. There is a strange spark within Leona that betrays her indistinguishable face, a wild look in her eye that reflects just like her eyes do in the light -- they become a sort of yellow rather than their natural shimmering hazel. Leona has burn scars all over her hands climbing up to her elbow, but she often wears gloves to hide them.


Personality Traits
Positive: Ambitious - Determined - Cunning
Negative: Feisty - Aggressive - Stubborn


death is a friend of mine

Leona's story does not start with bitter tragedy. Contrary, Leona lived a wonderful childhood with her loving mother in Windfeld. Joana Monagan owned a bakery and made her keep honest. Her father had disappeared as soon as he knew that Joana was pregnant, but Leona, in truth, hardly ever noticed. Her mother was a loving and strong person, working hard to provide stability for her and her young daughter.

Leona was a feisty, curious, and rambunctious child. A handful, if anything. But her mother was a patient woman, and Leona learned. Her little lion. She grew up in her mother's bakery, waking up every morning to bake the fresh loaves and greet the customers. The bakery was doing well, Leona and her mother were team. Up until the age of fourteen, everything was perfect, until the fire.

Whether or not it was some rambunctious kids playing around. Or perhaps of pure malicious intent, or even just a mishap with the oven.. didn't matter to Leona. All she knew was that the place she had grown up in, learned in, was gone.. and so was her mother.

With no one left to care for her, Leona was on her own. Many of the people that Leona and her mother had done business with tried to show Leona some kindness, but none could take her in. Leona had been injured in the fire, her hands burned and blistered something awful, keeping her from maintaining a job, at least for some amount of time. At first, she begged. It was degrading and sickening, though it kept her fed for some time. But it wasn't enough. Leona took to thievery.

Puppy eyes coupled with quick feet and sleight of hand, Leona got the hang of it rather quickly. Thievery came.. almost easy to her, even though she was rather ashamed to admit it. It did come with risk, however, and through it, Leona learned how to protect herself. Death became an old friend of hers. She stole to survive and she took whatever consequences came with it, including the loss of lives. Leona was not the girl she had been prior to her mother's death, and she took it in her stride.

Her life changed once more when planned a heist. She had moved up from just pick-pocketing, and now targeted middle-class houses that seemed unprotected. She was wrong. The first few minutes were easy -- pick the lock, slide in, grab anything shiny she saw right off the bat. But as Leona traveled deeper into the house, things got more and more peculiar. The place was crawling with strange ingredients, jars with strange concoctions and things Leona couldn't quite make out. And then there was a blade against her throat.

His name was Muller, and he took a liking to her, for a reason that Leona to this day does not know. He offered her shelter, and though cautious, she accepted. After seeing her interest in the strange things he kept on his wall, Muller offered to tutor her in the art of potion and poison making. She was an eager student.

Years passed with Muller and she grew to love him like a father figure. When she was recruited for the Cult of Thieves, Leona learned that Muller was a veteran of the organization, and he had personally recommended her. She began her life as a member of the cult and has been there ever since.

Weapon(s) of choice: Bow and Arrow, Khopesh, Throwing Knives
How long they have been in the Cult of Thieves: Six years
Specialization within the Cult of Thieves: Acquisition. Leona is an excellent thief, having been one for over a decade. As taught by Muller, Leona uses her knowledge of poisons to infect her weapons and uses her stealth to complete missions. There are many qualities that make Leona a superb fit for her line of work. Her reflexes, knowledge, and appearance all allow her to get the job done smoothly and leave without trace. She is practiced and precise, despite looking otherwise, and is known to get the job done.
 
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TFSDFF
year 1. september 1st. location: statue room. @CloudyBlueDay

xx

 
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JACOB "WOLF" PALIN
AGE || 19
LOCATION || Elderidge
ROLE || Little Red Riding Hood

BIO || The Palin family was a large family of lumberjacks, residing in Elderidge. Being the youngest of five other siblings, Jacob's life was certainly not the easiest one, but he was lucky to have his twin sister Wendy by his side throughout it, and at least when it came to her he was the eldest by three minutes. Jacob was an eager little child, quick to attempt to copy his elder sibling's and father's tough and brutish mannerisms, wanting only to be strong and capable like them. From a very young age he had a very large appetite, earning him the nickname Wolf though there were other reasons among it, simply for the fact that he wolfed down every plate of food in sight.

Up until the age of fifteen, things were fine and dandy in the Palin household. One day, on a day when Jacob could say with certainty that he never would've seen it coming, for their mom was making all their favorite meals and dad was telling stories and simply nothing could have gone wrong. Nothing. But it did. The Beast that played Elderidge attacked their home and slaughtered every single person in that house. Except him. Jacob barely made it out alive. Covered in gashes and barely able to crawl his way to safety, Jacob made it out into the forest where he came across an old house, occupied by what looked to be a kind old woman. Seeing the boy in such a state, the woman ushered him in with promises of help, comfort, and sanctuary. Truthfully, he knew better, but after such an event and in such bad shape, he had no other choice.

It turned out to be that this was no kind old lady, but a witch who preyed on younger children, intending to turn them into good stew. Jacob, supposedly, was lucky. He was an able-bodied and well built young man, due to his lineage and occupation. The witch decided to make him her slave rather than eat him then and there. So for four, long, gruesome years, Jacob served under the witch, helping her to carry out gruesome deeds and aid her with her weary age. But as time went on, Jacob grew stronger, more confident in his cage, and slowly began to plot his escape. He knew every one of the witch's secrets now, after such a long time. The window to escape was nearing.

She caught on to his plan, and decided he would make a very good meal. If it were not for a woman in a red hood barging in to save him just at the time he was being shoved into the oven, Jacob would have made a tasty pot pie. After he had been rescued, a discussion with his savior lead them both to realize they were the other's lost twin.

Now reunited with his sister, they kept close to Elderidge in search of The Beast that slaughtered their family together, while trying to understand what happened to one another in the past years they were lost. Jacob now has to face the struggle of learning how to live in society once more, along with his sister for support.
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The Palin family was a large family of lumberjacks, residing in Elderidge. Being the youngest of five other siblings, Jacob's life was certainly not the easiest one, but he was lucky to have his twin sister Wendy by his side throughout it, and at least when it came to her he was the eldest by three minutes. Jacob was an eager little child, quick to attempt to copy his elder sibling's and father's tough and brutish mannerisms, wanting only to be strong and capable like them. From a very young age he had a very large appetite, earning him the nickname Wolf though there were other reasons among it, simply for the fact that he wolfed down every plate of food in sight.

Up until the age of fifteen, things were fine and dandy in the Palin household. One day, on a day when Jacob could say with certainty that he never would've seen it coming, for their mom was making all their favorite meals and dad was telling stories and simply nothing could have gone wrong. Nothing. But it did. The Beast that played Elderidge attacked their home and slaughtered every single person in that house. Except him. Jacob barely made it out alive. Covered in gashes and barely able to crawl his way to safety, Jacob made it out into the forest where he came across an old house, occupied by what looked to be a kind old woman. Seeing the boy in such a state, the woman ushered him in with promises of help, comfort, and sanctuary. Truthfully, he knew better, but after such an event and in such bad shape, he had no other choice.

It turned out to be that this was no kind old lady, but a witch who preyed on younger children, intending to turn them into good stew. Jacob, supposedly, was lucky. He was an able-bodied and well built young man, due to his lineage and occupation. The witch decided to make him her slave rather than eat him then and there. So for four, long, gruesome years, Jacob served under the witch, helping her to carry out gruesome deeds and aid her with her weary age. But as time went on, Jacob grew stronger, more confident in his cage, and slowly began to plot his escape. He knew every one of the witch's secrets now, after such a long time. The window to escape was nearing.

She caught on to his plan, and decided he would make a very good meal. If it were not for a woman in a red hood barging in to save him just at the time he was being shoved into the oven, Jacob would have made a tasty pot pie. After he had been rescued, a discussion with his savior lead them both to realize they were the other's lost twin.

Now reunited with his sister, they kept close to Elderidge in search of The Beast that slaughtered their family together, while trying to understand what happened to one another in the past years they were lost. Jacob now has to face the struggle of learning how to live in society once more, along with his sister for support.
 

JACOB "WOLF" PALIN


Age: 19| Place of Birth: Elderidge | Inspiration: Red Riding Hood | Eye Color: Dark Brown | Hair Color: Black| Height: 6'" | Weight: 210 lbs



APPEARANCE
Jacob is a well built young man. Coming from a family of lumberjacks and learning to hold an axe since the moment he could walk. After his years in captivity, however, he did thin out greatly, both from the constant labor and the lack of nutrition. Now he is beginning to regain muscle and the light in his eyes he held as a child. Jacob has short, dark black hair and dark brown, almost black looking eyes. Though he is fairly large in stature and tried to put on an intimidating look, his years with the witch have left him somewhat timid, though he tries not to be.

His attire is simple, comfortable, and flexible. For a weapon he carries the hatchet that his sister gave him when they first reunited, as well as a dagger he procured after some travels with her.
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no-lightbox
A collab between @CloudyBlueDay and @Red Thunder

Twilight clung to the old trees like a spider's web, desperate to linger. The sun, obscured for almost the entire day by the leafy canopy overhead, had just cleared the horizon, leaving behind it a puddle of orange and purple in the sky, a puddle that shone brightly at first but slowly followed its creator. Trunks of infinitely varied sizes and shapes cast dark and long shadows, as is each black trail sought to escape the retreating daystar.

Concealed in one such shadow was a small form, clad in a red cloak and hood. Wendy crouched beside the old oak, hand resting firmly against the bark for a sense of placement in her circumstance. Two gray eyes stared into a clearing that started not five feet from her, the strange structure there having drawn her attention. It was a house, one story tall and not terribly large, and a pocket fence encircled it. It might have been a perfectly lovely habitation, but Wendy had been forewarned. For years children had gone missing in this part of the forest, lured to their apparent deaths by some unknown entity. The woodsmen's little ones spoke of it whispered tones, their parents' own hushed conversations picked up by tiny ears. It was why in recent weeks the woodsmen had stopped allowing their children to come near this area at all, in spite of the bountiful yield the fruit trees would give. Nothing else around the house had seemed out of place, and Wendy wondered if the Beast lived in the cottage before her.

She crept up, slowly and cautiously; her years among the woodsmen and women serving her well. Her hand pushed back her cloak to reveal a large hatchet. This she pulled from its sheath and hefted it in her hand. It took perhaps more time than was necessary; Wendy had watched the house for a full hour without seeing any signs of occupants outside. But habits were hard to break. Pressing her back against the wooden wall, she siddled up against the nearest window and peered inside.

The cottage was silent as usual. The witch was a stealthy old woman; her steps were soft as mice and he could almost never tell when she was coming. That was why, if he wanted to get out of here, he'd have to do it a little differently. Jacob could hear her firing up the stove in the other room as he scrubbed the floors in the dining room. There had been no child for her to prey on for some weeks; she was probably going to cook up some animal she had caught as substitute. Now was his chance.

"Jacob," her voice rang out through the place, and he shuddered at her croaky, disgusting tone. He left his scrubbing and walked to the kitchen, waiting for his orders. "Help me get dinner started, won't you dear?" She cooed, and with a silent nod he turned to the cutting board and pulled out some vegetables. Behind him the witch began to hum, spinning around the kitchen, preparing their meal. She turned to open the oven, and he saw his opportunity.

He turned around suddenly, and with the knife in one hand, tried to shove her into the open oven while she was still bent down in front of it. The witch didn't even budge, and that was when Jacob knew he had made a grave mistake. She whipped around just as he had done, and with an immense amount of strength, grabbed both his wrists so tightly the knife he held clattered to the floor. "Did you think you would trick me, Jacob?" She hissed, pushing him slowly towards the direction of the blazing oven, as much as he resisted. She must have channeled her magic into strength. "Let go of me, you hag," he hissed, attempting to struggle against her. "You know what I was planning for dinner tonight? No, not an animal, Jacob, you guessed wrong." She cackled.

"You will make an excellent stew."

The window shattered. Wendy came crashing through, shoulder first with her red cloak billowing behind her, and she tucked into a roll as she landed on the kitchen floor. The old woman turned halfway at the sound, nearly wrenching poor Jacob's arms from his sockets with the suddenness. She snarled and shoved the boy aside. The knife that he had dropped flew to her hand from the ground as Wendy rolled up to a crouch, hatchet leaving her outstretched hand, carried forward by the momentum straight toward the witch. The witch twisted away with a dexterity that caught Wendy by surprise, but it was not quick enough. With a sickening squelch, the sharp edge embedding itself into the old woman's left shoulder.

Wendy had arrived to eavesdrop on the final portion of the conversation within the cottage. It seemed clear to her that this was not the Beast she sought. All the same, the girl couldn't let some lesser beast destroy some poor lad's life. Wendy's eyes narrowed; she'd aimed for the heart. It seemed like practice was in order.

He would've been done for if not for the red-cloaked girl barging in. Letting out a painful yelp as the witch turned around, nearly taking his hands with her. Suddenly, she shoved him, and Jacob stumbled away, catching himself on the counter before he fell to the ground. He looked back just in time to see Red throw a damn axe at the witch. With a terrible noise, it landed in the witch's shoulder, and Jacob realized that his dreams of seeing the witch burn in hell were finally coming to light. Coming back into action, Jacob grabbed the axe that protruded from her shoulder, and used it as leverage to kick her into the oven, ripping the axe from her as she tumbled in with a screech. He slammed the oven door closed and backed away, panting.

He was free. He was finally free. Four years. Four damn years he had done the witch's bidding. No longer. He turned to look at the woman in the red hood, staring at her with astonishment.

"..Thanks." He huffed. "I'm.. Jacob." He looked to the oven. "She, uh.. she ate kids. So that was a good choice."

Wendy watched as the boy took action, ultimately dispatching the old woman in the very way she had intended to herself. As the over door slammed shut, she stood up, her left hand pushing aside her cloak to grip another sheathed axe. Her caution is seemed was unwarranted; the boy, 'Jacob' apparently, looked more dense than dangerous. But her hand stayed all the same.

'Jacob', huh? Funny, that. A sadness long pushed aside threatened to break out. Smiling broadly instead, Wendy nodded.

"I heard. The whole 'you'll be a tasty stew' bit kind of encouraged that impression." She looked around, eyeing the otherwise cozy kitchen that broken window glass now littered. "So did we just kill your crazy gramma or something?"

With a tiny, sad chuckle, he nodded. So she heard the conversation. What was she, on a stake out? A quest for adventure? She was lucky not to have been killed by the witch, truthfully.

"More like my captor of four years." He murmured. "Managed to escape from something.. something awful, and only ended up somewhere worse." He let out a small sigh. "So, you are..?"

"Awful, huh?" Wendy eyed him up and down, incredulity evident in the vaguely patronizing smile. "You're tougher than you look, then. Keep the hatchet; I'm betting you'll put it to good use."

Awful. That about summed her up, too. The scene she'd returned home to filled her mind's eye, and awful was most certainly the appropriate word. But this kid? It looked like a stiff breeze would knock him over. He had guts, though. That much was obvious. Grinning, she released her hidden hatchet and gave a little bow.

"I'm Wendy, Jacob. Nice to meet ya."

(Find the rest in @Red Thunder's CS.)


HISTORY
no-lightbox
The Palin family was a large family of lumberjacks, residing in Elderidge. Being the youngest of five other siblings, Jacob's life was certainly not the easiest one, but he was lucky to have his twin sister Wendy by his side throughout it, and at least when it came to her he was the eldest by three minutes. Jacob was an eager little child, quick to attempt to copy his elder sibling's and father's tough and brutish mannerisms, wanting only to be strong and capable like them. From a very young age he had a very large appetite, earning him the nickname Wolf though there were other reasons among it, mostly for the fact that he wolfed down every plate of food in sight.

Up until the age of fifteen, things were fine and dandy in the Palin household. One day, on a day when Jacob could say with certainty that he never would've seen it coming, for their mom was making all their favorite meals and dad was telling stories and simply nothing could have gone wrong. Nothing. But it did. The Beast that plagued Elderidge attacked their home and slaughtered every single person in that house. Except him. Jacob barely made it out alive. Covered in gashes and barely able to crawl his way to safety, Jacob made it out into the forest where he came across an old house, occupied by what looked to be a kind old woman. Seeing the boy in such a state, the woman ushered him in with promises of help, comfort, and sanctuary. Truthfully, he knew better, but after such an event and in such bad shape, he had no other choice.

It turned out to be that this was no kind old lady, but a witch who preyed on younger children, intending to turn them into good stew. Jacob, supposedly, was lucky. He was an able-bodied and well built young man, due to his lineage and occupation. The witch decided to make him her slave rather than eat him then and there. So for four, long, bloody years, Jacob served under the witch, helping her to carry out gruesome deeds and aid her with her weary age. But as time went on, Jacob grew stronger, more confident in his cage, and slowly began to plot his escape. He knew every one of the witch's secrets now, after such a long time. The window to escape was nearing.

She caught on to his plan, and decided he would make a very good meal. If it were not for a woman in a red hood barging in to save him just at the time he was being shoved into the oven, Jacob would have made a tasty pot pie. After he had been rescued, a discussion with his savior lead them both to realize they were the other's lost twin.

Now reunited with his sister, they kept close to Elderidge in search of The Beast that slaughtered their family together, while trying to understand what happened to one another in the past years they were lost. Jacob now has to face the struggle of learning how to live in society once more, along with his sister for support.


PERSONALITY
Jacob, though once an eager, prideful, and rough-and-tumble teenager, has grown a more somber and timid man. Though he does try to hold some semblance of the kid he used to be, it hasn't all been recovered just yet. He is clearly wary and hesitant -- he pauses before he speaks, and takes a long time to gaze over someone before he even allows himself to relax any around them. It's very clear the only one he feels truly comfortable around is his sister, and with her he is closest to being his old self again. Being kept as a slave for some of the crucial years of development in a child's life does something, especially that of being ripped away from his family. The thing that pains Jacob most is that he has a hard time remembering them.

There is something fierce and greedy about Jacob -- perhaps a primal instinct in it's rawest form, though long buried. He will always protect those he cares for, no matter the cost, no matter how afraid or how small his past has made him to be, a fire will awaken that will remain unquenched until he gets what he demands. Being that Wendy is the only family he has left, Jacob is extremely protective over her, even if she was the one to save his arse in the end. He intends to repay the debt.

Though Jacob may be quiet, or perhaps at times animalistic, he is still a kind and warm-hearted young man, and though he may not be the type to instantly put other's needs before him, there is a great caring aura about him, and a bond with the boy will leave you with a very loyal friend.
 
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STONE EYED
through one eye is the world, the other is the truth

...
A world where humans are missing their left eye in place of a stone that grants the user another line of sight. These Stone Eyes, more commonly referred to as Stones, grant the user abilities and often dictate the traits of the user, and the shape of the stone will often portray the ability and the ranking. While these Stones have furthered our way of living, they have divided us as a nation in ways many cannot begin to list. With one category of Stones becoming extinct and a strange new problem arising, our world seems to be plunging into a darkness not even our strongest leaders know how to approach.
 
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AVELINE EIBHLIN
AGE || 22
PROFESSION || Blood Mage

HISTORY || Aveline was born to a small family on an even smaller farm. She was the eldest of three, with a sister named Leia and their youngest brother named Jeremiah. Their father had passed shortly after Jeremiah's birth, and as the eldest, Aveline took it upon herself to help her mother as much as possible, with her siblings, the chores, and the upkeep of the farm, their only way of making any sort of living. The hard work did not bother Aveline, in fact, she reveled in knowing that she was doing all she could to support those she loved. She cared deeply for her family, and even though she was just a simple farmer's daughter, she was a proud young lady.


At the age of fifteen, the call of the Blood Mage took Aveline. In just a fraction of a moment, the girl had disappeared, leaving everything behind suddenly, the bag of chicken seed she had just been dispersing suddenly abandoned. The Afterlife is not a realm someone is meant to describe, especially not a fifteen year old girl. She does not know how much time passed in this realm when she was other. For all Ava knows, she could be a year older than she thinks she is now. Ava returned a few miles out from the farm in which she had called home, in the pond she knew to travel to with her brother and sister on hot summer days to play in. Pulling herself out, soaking wet, she saw in the water's reflection not the same person. Her eyes glowed a strange blue hue and she dared not go back home. Aveline, the self-proclaimed protector of her family, would not bring this upon them. They didn't deserve it.

Aveline stumbled into Thol, blinded by the inability to tell who was dead and who was alive. Though the people knew what she was, and it was clear she was not any type of threat, as Aveline struggled to get her bearings the people of the city only scurried away. Word was passed around quickly; a fresh, new blood mage had returned from the Afterlife, and after mere days, the High Queen had fetched for her. Aveline was found cowering in the corner of a dark alleyway, head between her knees, telling the voices and the faces and the brightness to leave her alone.


She trained under the High Ruler from that point on. With constant practice, Aveline learned to control the whispers of the souls that had not quite passed on. She never quite believed in the High Ruler with all of her heart; something seemed to hold her back from trusting her entirely, despite the fact she had practically saved her from herself. But Aveline was and is a sturdy worker, one who does not question and gets the job done. She slowly became one of the Queen's favored, for her prowess in battle, her strength in her magic, and her diligence.

She is loyal, or so she believes she is. Her life is comfortable enough. Aveline is prepared to live it.
.

 
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8112bda4287033a4dfdd6ec5e74e9ea5.png




HISTORY
Aveline was born to a small family on an even smaller farm. She was the eldest of three, with a sister named Leia and their youngest brother named Jeremiah. Their father had passed shortly after Jeremiah's birth, and as the eldest, Aveline took it upon herself to help her mother as much as possible, with her siblings, the chores, and the upkeep of the farm, their only way of making any sort of living. The hard work did not bother Aveline, in fact, she reveled in knowing that she was doing all she could to support those she loved. She cared deeply for her family, and even though she was just a simple farmer's daughter, she was a proud young lady.

At the age of fifteen, the call of the Blood Mage took Aveline. In just a fraction of a moment, the girl had disappeared, leaving everything behind suddenly, the bag of chicken seed she had just been dispersing suddenly abandoned. The Afterlife is not a realm someone is meant to describe, especially not a fifteen year old girl. She does not know how much time passed in this realm when she was other. For all Ava knows, she could be a year older than she thinks she is now. Ava returned a few miles out from the farm in which she had called home, in the pond she knew to travel to with her brother and sister on hot summer days to play in. Pulling herself out, soaking wet, she saw in the water's reflection not the same person. Her eyes glowed a strange blue hue and she dared not go back home. Aveline, the self-proclaimed protector of her family, would not bring this upon them. They didn't deserve it.

Aveline stumbled into Thol, blinded by the inability to tell who was dead and who was alive. Though the people knew what she was, and it was clear she was not any type of threat, as Aveline struggled to get her bearings the people of the city only scurried away. Word was passed around quickly; a fresh, new blood mage had returned from the Afterlife, and after mere days, the High Queen had fetched for her. Aveline was found cowering in the corner of a dark alleyway, head between her knees, telling the voices and the faces and the brightness to leave her alone.

She trained under the High Ruler from that point on. With constant practice, Aveline learned to control the whispers of the souls that had not quite passed on. She never quite believed in the High Ruler with all of her heart; something seemed to hold her back from trusting her entirely, despite the fact she had practically saved her from herself. But Aveline was and is a sturdy worker, one who does not question and gets the job done. She slowly became one of the Queen's favored, for her prowess in battle, her strength in her magic, and her diligence.

She is loyal, or so she believes she is. Her life is comfortable enough. She is content.


GENERAL

Name || Aveline Eibhlin
Nickname || Ava, Avs,
Age || 22
Species || Human
Occupation || Blood Mage

"Perhaps you can only live once you have seen the dead."


APPEARANCE

Eye Color || Though once a soft hazel brown, Aveline's eyes now glow bright blue, the clear mark of a blood mage.
Hair Color || Dirty Blonde
Height || 5'8"
Weight || 134 lbs

Written Appearance || Aveline is a rather well built young lady; her line of work since teenage years has allowed her to build muscle and keep in excellent shape. She is not exactly bulky, but very broad shouldered and not lithe, though of good height.

Though Aveline is a muscled woman, her facial features are soft and kind, if not for the harsh glow of her eyes and a constant uncertain frown, she would look almost sweet. Aveline carries herself with a sort of business like stature, one that seems to show no nonsense but she does fidget, though almost unnoticeable.

She is often outfitted in heavy and warm clothing, and does not walk lightly, her steps firm and planted to this earth, as if she fears she will leave it once more.
PERSONALITY

Personality Traits ||

✥Cautious - Aveline has encountered many a distrustful person in her days working for the High Ruler, as well as not being able to trust herself, especially in her earlier blood mage days. Though a good person with a caring heart, she restricts herself from trusting easily, and may come off as standoffish beacuse of this.
✥Hardworking - Aveline is an extremely dilligent, resillient, and determined person. Once given a task she will not back down until it is complete.
✥Anxious - As a result of being constantly chased by the ghosts of both the present and the past, Aveline is the type to constantly look over her shoulder and quietly worry, something about her seems uncomfortable almost always.
✥Loving - Underneath the cautiousness and anxiousness, Aveline is a kind and caring person. She is family oriented, from before her dip in the Afterlife, and nothing hits her soft spot more than someone innocent truly in need.

Strengths ||
+ Dilligent
+ Strong
+ Skilled

Weaknesses ||
_ Traumatized
_ Worrisome
_ Low self esteem

Quirks || Aveline is prone to the perhaps childish nature of fidgeting, tapping her fingers along her thighs or biting her nails. She can also sometimes be caught whispering to herself, when in reality she is generally speaking to the ghosts that linger around her.




WRITING SAMPLE
TBD


Bless Jihae for the starting base behind this code​
 
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GENERAL

Name:
Pronunciation:
Nickname:
Titles: (If applicable, delete if not)
Species:
Race: (Ditto)
Date of Birth: (Enter Season)
Age:
Place of Birth:

"Lorem ipsum dolor sit amet, consectetur adipiscing elit. Pellentesque augue augue, condimentum eget interdum a, pulvinar vitae tortor. Vivamus vel condimentum ipsum. Vestibulum venenatis auctor neque."



DETAILS

1 Paragraph Character Concept: (Sell your character to me. Summarize them in the most succulent way you know. Make them someone, not just a character.)

Character Arc(s):

Character Plot(s):

MBTI:

D&D Alignment:

Attuned Element(s):

Fleuntia:

Weapons and Proficiency:



Lorem ipsum dolor sit amet, consectetur adipiscing elit. Pellentesque augue augue, condimentum eget interdum a, pulvinar vitae tortor. Vivamus vel condimentum ipsum. Vestibulum venenatis auctor neque. Fusce ac cursus augue, quis efficitur arcu. Praesent non dignissim mauris. Quisque lacinia quam sollicitudin, consectetur quam eget, porta odio. Aliquam dictum lectus ut dapibus feugiat. Donec suscipit commodo ultrices. Donec sollicitudin nunc eget erat blandit, ac maximus arcu faucibus. Integer eu lectus vestibulum, lobortis sapien ac, scelerisque tortor. Etiam nec euismod diam. Sed nec dui vel tortor consectetur aliquet. Mauris laoreet ligula non felis auctor, et fringilla ante sodales. Ut metus ipsum, gravida eu molestie ac, scelerisque sit amet urna.

Nunc ultrices purus quis metus luctus, sed vestibulum odio commodo. Ut auctor laoreet ornare. Ut scelerisque tortor sit amet erat consectetur dignissim. Duis bibendum diam arcu, quis dapibus libero blandit vel. Mauris lobortis auctor neque, quis dictum sapien gravida eu. Etiam consequat maximus ex, non auctor sapien sagittis convallis. Praesent tincidunt dignissim eleifend. Mauris euismod libero ut rhoncus congue. Nunc a accumsan velit. Curabitur porta vulputate quam ut bibendum. Phasellus felis nunc, accumsan facilisis rhoncus dapibus, hendrerit ut diam. Aenean consectetur sem elementum diam condimentum, pellentesque volutpat tellus fringilla. Integer quis erat vulputate mauris iaculis venenatis. Mauris sit amet nibh ut orci dictum cursus ac ut enim. Interdum et malesuada fames ac ante ipsum primis in faucibus. Aliquam non faucibus dui.

Nullam dictum nulla sed felis congue scelerisque. Donec egestas nec nisl at pellentesque. Vivamus pellentesque aliquet est, a dapibus turpis pharetra quis. Ut ultricies sagittis arcu, placerat venenatis nisl. Maecenas eu dolor tincidunt, eleifend nunc sit amet, facilisis leo. Nulla id iaculis tellus. In lacinia tortor non ligula hendrerit viverra. Integer non tellus nec neque mattis facilisis. Donec sed sapien sit amet lacus suscipit egestas. Cras neque justo, ultricies eu est in, tempus molestie nunc. Cras sit amet odio non velit vehicula finibus.


 
KASTYLN RUEHAR


SHORT BLURB
"A craving for adventure is all one could need."



GENERAL

Name: Kastyln Ruehar
Pronunciation: Cas-Till-Lin
Nickname: Kas
Title: For some undercover missions, she goes by Pandora.
Species: Halfbreed
Race: Roanite
Date of Birth: Thaw, Season 1
Zodiac: The Golem
Age: 24
Place of Birth: Valebea

Storyline/Plot: Roses & Stars

"Lorem ipsum dolor sit amet, consectetur adipiscing elit. Pellentesque augue augue, condimentum eget interdum a, pulvinar vitae tortor. Vivamus vel condimentum ipsum. Vestibulum venenatis auctor neque."



APPEARANCE

Eye Color: Light brown/amber
Hair Color: Bright orange red
Hair Style/Length: Kas has a very large amount of very thick hair, which she styles in a multitude of ways as to keep it out of her face, deeming that she doesn't like it short. It is often pulled into a large bun or ponytail, or braided and even with the occasional dreadlocks.
Height: 5'9"
Weight: 126lbs
Body Type: Fairly narrow hips and chest but rather muscular.
Body Modifications/Accessories: None

Written Appearance: Kas has a very eye catching appearance, with her thick bright orange locks constantly styled in some appealing way, and her confident stature, always poised and ready to go. Her eyes are light and inviting, and her features soft and feminine, though her body is well muscled and proportioned.

She is still a very young elf, and her appearance shows it. A lot of her features are still even babyish, especially her cheeks, though she does everything in her power to seem older and more mature. But by trying so hard, it does tend to give her away.

Image 1
Image 2


PERSONALITY

Personality Traits:
>>Adventurous
>>Independent
<<Hardheaded
<<Amateurish

Strengths: (3+)

Weaknesses: (3+)

Quirks:

MBPT: ISTP

D&D Alignment: Chaotic Good


DETAILS

Inventory: Bow & Arrow
Four small throwing daggers
A pair of goggles which always rest atop her head
Thin gloves that are always on her person

Occupation:

Education: Was taught by her parents in early years to speak, read, and write. A basic education.

Character Arcs/Plots: (Optional)




RELATIONS

Social

Kas's ragtag childhood group of adventurers:
  • Para,

Familial
  • Orym Ruehar - Father (deceased)
  • Nava Ruehar - Mother (deceased)
  • Garek - Cousin


ARMAMENTS

Magic Tier(s): Low & High

Attuned Element(s): Water (+ Blessing of Water) & Alchemy

Fleuntia: Luna

Main Weapon: Bow & Arrow

Secondary Weapon: Daggers

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HISTORY

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Pellentesque augue augue, condimentum eget interdum a, pulvinar vitae tortor. Vivamus vel condimentum ipsum. Vestibulum venenatis auctor neque. Fusce ac cursus augue, quis efficitur arcu. Praesent non dignissim mauris. Quisque lacinia quam sollicitudin, consectetur quam eget, porta odio. Aliquam dictum lectus ut dapibus feugiat. Donec suscipit commodo ultrices. Donec sollicitudin nunc eget erat blandit, ac maximus arcu faucibus. Integer eu lectus vestibulum, lobortis sapien ac, scelerisque tortor. Etiam nec euismod diam. Sed nec dui vel tortor consectetur aliquet. Mauris laoreet ligula non felis auctor, et fringilla ante sodales. Ut metus ipsum, gravida eu molestie ac, scelerisque sit amet urna.

Nunc ultrices purus quis metus luctus, sed vestibulum odio commodo. Ut auctor laoreet ornare. Ut scelerisque tortor sit amet erat consectetur dignissim. Duis bibendum diam arcu, quis dapibus libero blandit vel. Mauris lobortis auctor neque, quis dictum sapien gravida eu. Etiam consequat maximus ex, non auctor sapien sagittis convallis. Praesent tincidunt dignissim eleifend. Mauris euismod libero ut rhoncus congue. Nunc a accumsan velit. Curabitur porta vulputate quam ut bibendum. Phasellus felis nunc, accumsan facilisis rhoncus dapibus, hendrerit ut diam. Aenean consectetur sem elementum diam condimentum, pellentesque volutpat tellus fringilla. Integer quis erat vulputate mauris iaculis venenatis. Mauris sit amet nibh ut orci dictum cursus ac ut enim. Interdum et malesuada fames ac ante ipsum primis in faucibus. Aliquam non faucibus dui.

Nullam dictum nulla sed felis congue scelerisque. Donec egestas nec nisl at pellentesque. Vivamus pellentesque aliquet est, a dapibus turpis pharetra quis. Ut ultricies sagittis arcu, placerat venenatis nisl. Maecenas eu dolor tincidunt, eleifend nunc sit amet, facilisis leo. Nulla id iaculis tellus. In lacinia tortor non ligula hendrerit viverra. Integer non tellus nec neque mattis facilisis. Donec sed sapien sit amet lacus suscipit egestas. Cras neque justo, ultricies eu est in, tempus molestie nunc. Cras sit amet odio non velit vehicula finibus.
https://dummyimage.com/600x50/000/000);[/URL] background-position: 20% 30%; border: 1px solid #cbc0bb; width: 600px; height: 50px; display: inline-block; left: 75px;]
WRITING SAMPLE

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Pellentesque augue augue, condimentum eget interdum a, pulvinar vitae tortor. Vivamus vel condimentum ipsum. Vestibulum venenatis auctor neque. Fusce ac cursus augue, quis efficitur arcu. Praesent non dignissim mauris. Quisque lacinia quam sollicitudin, consectetur quam eget, porta odio. Aliquam dictum lectus ut dapibus feugiat. Donec suscipit commodo ultrices. Donec sollicitudin nunc eget erat blandit, ac maximus arcu faucibus. Integer eu lectus vestibulum, lobortis sapien ac, scelerisque tortor. Etiam nec euismod diam. Sed nec dui vel tortor consectetur aliquet. Mauris laoreet ligula non felis auctor, et fringilla ante sodales. Ut metus ipsum, gravida eu molestie ac, scelerisque sit amet urna.

Nunc ultrices purus quis metus luctus, sed vestibulum odio commodo. Ut auctor laoreet ornare. Ut scelerisque tortor sit amet erat consectetur dignissim. Duis bibendum diam arcu, quis dapibus libero blandit vel. Mauris lobortis auctor neque, quis dictum sapien gravida eu. Etiam consequat maximus ex, non auctor sapien sagittis convallis. Praesent tincidunt dignissim eleifend. Mauris euismod libero ut rhoncus congue. Nunc a accumsan velit. Curabitur porta vulputate quam ut bibendum. Phasellus felis nunc, accumsan facilisis rhoncus dapibus, hendrerit ut diam. Aenean consectetur sem elementum diam condimentum, pellentesque volutpat tellus fringilla. Integer quis erat vulputate mauris iaculis venenatis. Mauris sit amet nibh ut orci dictum cursus ac ut enim. Interdum et malesuada fames ac ante ipsum primis in faucibus. Aliquam non faucibus dui.

Nullam dictum nulla sed felis congue scelerisque. Donec egestas nec nisl at pellentesque. Vivamus pellentesque aliquet est, a dapibus turpis pharetra quis. Ut ultricies sagittis arcu, placerat venenatis nisl. Maecenas eu dolor tincidunt, eleifend nunc sit amet, facilisis leo. Nulla id iaculis tellus. In lacinia tortor non ligula hendrerit viverra. Integer non tellus nec neque mattis facilisis. Donec sed sapien sit amet lacus suscipit egestas. Cras neque justo, ultricies eu est in, tempus molestie nunc. Cras sit amet odio non velit vehicula finibus.




 
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KASTYLN RUEHAR


tinkerer for hire
"What is life without a craving for adventure?"



GENERAL

Name: Kastyln Ruehar
Pronunciation: Cas-Till-Lin
Nickname: Kas
Title: For some undercover missions, she goes by Pandora.
Species: Halfbreed
Race: Roanite
Date of Birth: Thaw, Season 1
Zodiac: The Golem
Age: 24
Place of Birth: Valebea

Storyline/Plot: Roses & Stars

"I guess if you wanna welcome a new life you have to bid the old one adieu, huh?"



APPEARANCE

Eye Color: Light brown/amber
Hair Color: Bright orange red
Hair Style/Length: Kas has a very large amount of very thick hair, which she styles in a multitude of ways as to keep it out of her face, deeming that she doesn't like it short. It is often pulled into a large bun or ponytail, or braided and even with the occasional dreadlocks. She also does have some beads and feathers that she often has in her hair.
Height: 5'9"
Weight: 126lbs
Body Type: Fairly narrow hips and chest but rather muscular.
Body Modifications/Accessories: None

Written Appearance: Kas has a very eye catching appearance, with her thick bright orange locks constantly styled in some appealing way, and her confident stature, always poised and ready to go. Her eyes are light and inviting, and her features soft and feminine, though her body is well muscled and proportioned.

She is still a very young elf, and her appearance shows it. A lot of her features are still even babyish, especially her cheeks, though she does everything in her power to seem older and more mature. But by trying so hard, it does tend to give her away.

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PERSONALITY

Personality Traits:
Kas is a very adventurous spirt, seeking the thrill of any hunt or quest keeps her excited, passionate. Perhaps even hungry.
She is also extremely independant, the loss of her parents and falling into the care of a near stranger left her believing she had to know how to take care of herself, and made her push most away, especially when her parents seemed not to have time for her.
The halfbreed girl is also very hardheaded, she hates to listen to people tell her she's wrong when she will always believe she is right, and will not change her opinion or decision unless someone places the facts right down in front of her.
And though she served under two alchemy attuned parents, and a skilled fighter, she is still very amateurish, having not a proper master for her high element and still being very young.

Strengths: She is fairly skilled at fighting and espionage, as taught to her by Garek.
Kas is a fast and strong learner, if only she had more people to teach her.
She is inherently clever, likely due to her alchemy attunement, which is still very untapped.
Is an incredible tinkerer and engineer, just like her parents, and loves to get her hands on things to fix and play around with.

Weaknesses: Kas is extremely under taught, despite what skill she does have now. She has no master for her high element and she desires greatly for someone to teach her to use her abilities.
Her independence leaves her very susceptible to pushing away help from those who truly offer it. She does have some trust issues.
Her immaturity can get the best of her at times, even though she grew up rather quickly due to the circumstances.

Quirks: Twirls her hair when bored or when lying, and when she's nervous she will stutter. Has an extreme sweet tooth.

MBPT: ISTP

D&D Alignment: Chaotic Good


DETAILS

Inventory: Bow & Arrow
Four small throwing daggers
A pair of goggles which always rest atop her head
Thin gloves that are always on her person
Always has a roll of bandages handy
Coat
Weapons
Travelling gear: bed roll, rations, flint, waterskin, handling knife, twine.


Occupation: Skybarge Tinkerer/Employed by Garek

Education: Was taught by her parents in early years to speak, read, and write. A basic education.

Character Arcs/Plots: -Possible trip back to search for her old kiddie friend group
-Softening Up Garek™
-Learning to use her alchemy properly, training under a master



RELATIONS

Social

Kas's ragtag childhood group of adventurers:
  • Para, a young Esjensari, the second-in-command of their group, shows budding signs of invocation.
  • Ruvyn, a human boy, and a rather clever one at that, very skilled in his attunement to fire.
  • Kylantha, a sweet Ka'Lene, and shows prowess in Abjuration.
  • Anlyth, a halfling with impressive earth attunements.
  • And Darfin, a fellow Roanite, with Necromancy.

Familial
  • Orym Ruehar - Father (deceased)
  • Nava Ruehar - Mother (deceased)
  • Garek Ruehar - Cousin and current caretaker/employwer
  • Baren Ruehar - Uncle
  • Azueile Ruehar - Aunt


ARMAMENTS

Magic Tier(s): Low & High

Attuned Element(s): Water (+ Blessing of Water) & Alchemy

Fleuntia: Luna

Main Weapon: Bow & Arrow

Secondary Weapon: Daggers

HISTORY

Kastyln was born to Orym and Nava Ruehar, Orym being the famously recognized Roanite who invented the Skybarge. This title weighed on her parents quite a bit, and they did seem more concerned with their inventions and the family name rather than their daughter. This did not keep her from being a fairly inquisitive and curious child, however, and her childhood was fairly peaceful. She showed the inherent abilities of an alchemist fairly early on, he natural cleverness a very clear trait of hers, but her parents were almost too busy to care.

When she was about eleven years old, there was an accident on one of the skybarges her parents had been working on. Orym and Nava perished in this horrid tragedy, leaving their daughter an orphan. She was taken in by her cousin Garek, a rather stiff individual, but a warm bed and a belly full of food in the comfort of a relative was not to be turned down. This change in families, in life so early on, did damper Kas's personality. In fact, in only made her grow louder, more defiant, demanding further to be known, now that her parents, the ones who ignored her, were out of the picture.

She was a very bratty teen, and still hasn't quite grown out of that phase. Garek had quite a handful to deal with, and he had only taken in one young halfbreed. Well, that was what he thought. In her new home, she happened to befriend a ragtag team of orphans, or close-to-orphaned children. Despite not even quite trusting Garek yet, she thrust upon him an extra five, hungry children that would stop by from time to time (or a little.. lot more often) and certain amounts of trouble. Somehow, however, he managed to keep Kastyln tame, as well as her friends, and slowly bring her up to understand the ways of the trade and the business her worked by.

Eventually, Garek felt he had taught Kastyln enough to take her along on certain missions, and bring her into his world. She quite liked it, actually. More than he had expected. They began to move around, going wherever the job took them, and she left her group of friends in her past, though they parted on a good, strong note, and would always be there for each other in times of need.

Now, Kastyln travels with Garek, finally reveling in her lifestyle for once in her life. Now if only she had someone to teach her the ways of Alchemy..




 
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LORE

[tabs]

[tab=POWERS]
Powers are best described as an extension of one's body. That is, after all, the best way to understand them. The best way to control them, however, that's another story. Powers are specific to their hosts; sometimes they fit the personality, and other times they fit the needs or wants or that person. A person with flight may have the desire to leave their earthly ties, or they may be a rather flighty person. Sometimes, powers don't seem to match the person at all, but there is always some sort of correlation.

Powers grow. They change along with your life, your decisions. Powers react to your situation, your emotion, and your health. They grow stronger with training, and with time. New extensions of the power surface as well, especially in times of dire need. When a person is put under extreme stress, their power can become extremely strong, but with this comes the cost of draining the bearer greatly, to the point of collapse, or perhaps even death. If you ever feel your character is at the point where they deserve a "level up", let me know!

Some people may have secondary abilities, like super strength may have a touch of invulnerability, because how are you going to lift a car without breaking your hand? I'll allow things like this if explained appropriately. However, something like fire manipulation and super speed together, which has no ties whatsoever, won't be approved.

As stated previously, be creative with your powers! I love to see diversity and you can go as wild as you like, to be quite honest, as long as you've spoken to me first. I'll allow most of everything as long as it's strengths are balanced with it's weaknesses. Powers are not "magic", however, so keep the fancy witchy type stuff at bay, but honestly, most anything goes.

The three powers I've banned right off the bat for plot purposes are: Mind reading, time travelling, and instant teleportation.

A topic that is very important is that of glowing eyes. Eyes glow when powers are used to the max in times of dire need, or for some people, when their powers are used at all. But when someone has eyes that glow perpetually, nonstop, with or without the use of their powers, that means their powers were brought to light through experimentation. That means, that the SPME got their hands on this person before they actually had their powers, and forced their abilities out of them in a painful, stressful way. A side effect of this is that the person's eyes glow without stop, forever.

Things to call people with powers: Superhumans, metahumans, supers, bearer (of power), host (of power)
[/tab]
[tab=SPME]
The SPME, short for Studies of the Physically and Mentally Enhanced,
are a ruthless, sadistic organization of scientists that seek to understand powers to use them for their own gain. The SPME kidnap people with powers or even people they think may have powers, anyone from babies, to children, to adults.

As mentioned in the previous tab, people with perpetually glowing eyes have powers that were forcefully awakened by the SPME. This "forceful awakening" is done by putting the bearer under such extreme amounts of stress that their power reveals themselves immaturely to protect the bearer's life. As well as the constant glowing eyes, these powers are also a little more unstable, harder to control, and stronger.

To attempt to understand abilities, the SPME force supers to endure extreme stress and go through other trials, whilst monitoring vitals and other areas. The people captured by SPME are held captive for however long the SPME see fit, but it's likely you're not getting out of their just out of the goodness in their heart. Some people have spent years upon years in captivity, and children have been raised to know it as their only home. It is a cruel, cruel establishment, and who runs the whole thing is still a mystery. The pubic is unaware of the SPME.

Anyone who was once was, or still is, victim to the SPME, would have a trademark crescent-shaped scar on the left shoulder, as well as perhaps those ever-glowing eyes.

The SPME headquarters resides in [REDACTED]. They have multiple locations across the world and are on the cutting-edge of technology, with a range of devices that can monitor and track a super. They are on the scene of every meteor shower, as they have come to learn that meteor showers are always where huge spikes in power occur. When meteor showers happen, people strangely disappear moments later. This is usually the SPME, kidnapping those they believe have gained power from the fallen stars.
[/tab]
[tab=THE UNIVERSE]
The year is 2017. The starting date is January 13th. This roleplay takes place in the United States of America, with one change to the map, a city named Millennium City in New York.

A greatly important thing to this universe and powers are stars. Stars are what fuel powers, but not a lot of people quite know that, or even why. The SPME have come to know that whenever a meteor shower hits an area, people suddenly gain powers. Otherwise, none quite understand where powers even come from. Powers, technically, are quite alien. They come from outer space, they come from the vast universe surrounding the earth. The humans that are granted these abilities are not alien, of course, but maybe a part of them now is.

Some people are indeed born with powers, but most receive powers at puberty and on. You could say people who've had abilities since birth do have pieces of stars embedded in them; and it's likely their parents did as well.

This meteor shower, the most recent one, is bringing the world the most supers it's had, ever. This will be the biggest generation of metahumans ever dated, and it is going to change the world.

[/tab]
[tab=NPCs]
To be added as the roleplay progresses,
[/tab]
[tab=ARC SYSTEM]
Like a lot of the superhero universes we know and love, many stories at many different points in time. That's why Never Normal as an Arc System.

This is not the first roleplay I've run within the Never Normal universe, and in fact, this could be considered something of a prologue. This Arc is known as; Arc: Dawn. Within the Arc system are generally 10+ chapters that divide scenes within the roleplay. I run the roleplay by chapters to move smoothly through time skips and other locations.
[/tab]

[tab=RULES]
1. First and foremost, follow all of Iwaku's rules.
2. I am the GM, and my word is final.
3. Rissa is my co-gm, please treat her with the same respect you would treat me with.
4. I reserve the right to deny anyone from this roleplay at anytime.
5. This is a roleplay of detailed nature, I expect a minimum of three paragraphs per post, and well-thought, detailed characters. This is a collaborative effort and I hope everyone will partake in helping to create and further the story, so if you are not prepared to put such time and effort into this, this isn't the roleplay for you.
6. There will be no fighting or jabs or anything of the sort. We're all friends here and if there are problems I expect everyone to handle them maturely.
7. This is NOT a star roleplay. Fade to black if necessary.
8. My co-gm and I reserve the right to ask anyone for a writing sample. If we do, a notice will be PM'd to said members.
[/tab]

[/tabs]



 
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LOCATIONS

Locations marked as Starting Point are locations available for your character to start at. You can not have your character start at any random point. If there is somewhere specific you want your character to begin, let me know. I may ask you to change your character's location at anytime before the roleplay begins.

MILLENNIUM CITY, NEW YORK
Available for Starting Point: Yes

Millennium City! A beautiful, shining city. Well.. At least in some parts. I could best describe this place as a mixture between San Francisco, Manhattan, and Gotham. Some parts are wonderful; if you've got money. Other parts, not so much. Millennium is known for it's high crime rate, but it's got some redeeming qualities. Somewhere.

Population: 4.2 mil
LOS ANGELES, CALIFORNIA
Available for Starting Point: No

TBD

Population: 3.9 mil


GAINESVILLE, FLORIDA
Available for Starting Point: No

TBD

Population: 120,000

PHILADELPHIA, PENNSYLVANIA
Available for Starting Point: Yes

A bustling town within Pennsylvania.

Population: 1.56 mil

SAN ANTONIO, TEXAS
Available for Starting Point: Yes

Yeehaw.

Population: 1.437 mil
???, ARIZONA
Available for Starting Point: No

TBD
PORTLAND, OREGON
Available for Starting Point: No

TBD
ELY, NEVADA
Available for Starting Point: Already pre-determined

A small town in White Pine County, Nevada.

Population: 4000


 
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MASON MARCUS ZETITH

Ely, Nevada


wLuPR13.png
general data


Full Name: Mason Marcus Zetith

Age: 17

Sex: Male

Date of Birth: December 25th 2000

Height: 5'11" | Weight: 152lbs

Hair Color|Style|Length: Brown, curly and messy, easily described as bedhead. Above the ears.

Written Appearance: Mason is a rather handsome young teen, with dark curly hair and shimmering hazel eyes. His features are sharp and defined, and his voice is said to be described as low and airy, giving an air of carelessness. While he was still in school, he was the subject of many a girl's crush, often for his "cute smile" or "dreamy laugh", but Mason never paid much attention. He has a fairly athletic body, though on the lithe side, despite not being very much interested in sports at all.



personality
Mason is first and foremost, a kind and compassionate young man. Though quite shy in his actions, he has a wonderful sense of humorand is quite empathetic. Mason often found that children his age found it easier to look at him from a distance, so he did the same. Never much bothered by the fact he wasn't popular, Mason was a presence during the majority of his school years that not many noticed, and if they did happen to notice, Mason never quite noticed them back.

A boy of simple pleasures, Mason has few interests, but he is very passionate about those few. He knows what he likes. He stays away from what he doesn't. His life is routine, or perhaps was. He wanted to explore, and to travel, and to let the wind take him away, because why force something that could just come naturally? He tries to pass himself off as a "go with the flow" kinda guy, but the moment something does not flow so easily, he does panic pretty quickly.

biography
Mason was born in Portland, Oregon. His father had left his mother upon hearing she was pregnant, and she raised him as a single mother. His mother, Tanya, was a wonderful woman, a reporter and editor who worked majorly from home, allowing her to care for Mason. They lived in a quiet home on the outskirts of Portland, where Mason spent his childhood and teen years.

He was never a largely outgoing boy. In school he was always the sullen broody type, with not many friends. Something about this made him quite popular among the opposite sex, and he does have a small sense of overconfidence about his demeanor because of this. Still, it didn't earn him any outright popularity, and he had one single friend by the name of Samuel, who lived down the street, a kind boy who would pester him at ungodly hours of the night and talk conspiracy theories. Mason enjoyed his company.

Mason has few interests, but he was passionate about them. He had a very fond love of cars, working part-time at an auto shop and always rambling on about models. He loved to travel. Mason and his mother were not able to do it so often, as it was expensive, but when they did, it was a blast. He wanted to save his money to travel across the globe. And finally, stars. Mason loved nothing more than astronomy. He can name every constellation and tell you where it is. He and Sam would climb up their roof on a late Saturday night to stargaze. Those were the peaceful days.

On his birthday, aka Christmas, his mom bought him a beat-up old Chevy. For conquering the world, she'd said. If only.

Less than a week later, the meteors fell. He'd been stargazing with Sam, just like usual. They'd both thought the first one was a shooting star. But then the meteors kept coming, and coming, and coming. Fires bloomed and explosions boomed and suddenly the two boys realized that their peaceful Saturday stargazing was not so peaceful anymore. Especially when Mason's eyes had begun to glow a bright, unearthly blue.

His quaint home, and Sam's for that matter, was untouched. He went into town later that week and found himself ambushed by men in white lab coats. His newfound powers helped him to escape, finding new routes to run out of their grasp as his eyes continued to glow. That day, he climbed into his car and left his home. At the ripe age of seventeen, he decided he'd rather live on the run and stay and wait for those men to come and hurt his mother and his friend.

powers
PATHFINDER

Mason has the ability to track any person, place, or thing. Stars are a large part of Mason's power, they guide Mason to the people and places he is trying to find. When Mason starts to look for someone, he can not only find where it is, but he can find the most appropriate path to get to that place.

In the early stages of this power, Mason can only find certain locations. He is still unaware that he can track people, and his connection to the stars is not very strong. To put it simply, Mason is a GPS of the highest caliber. Sometimes, he can find himself in places he's never heard it, all because the "stars" have told him that this is the place he needs to be at, or get too.


 
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