Mafia 4.0: Day Thread #8

Rae

Queer as Fuck
Original poster
LURKER MEMBER
FOLKLORE MEMBER
Invitation Status
  1. Look for groups
  2. Looking for partners
Posting Speed
  1. One post per week
  2. Slow As Molasses
Online Availability
Varies
Writing Levels
  1. Advanced
  2. Adaptable
Preferred Character Gender
  1. Male
  2. Female
  3. Nonbinary
  4. Transgender
Genres
Fantasy, Modern Fantasy, Horror, Light Romance, Sci-Fi Fantasy, Fandoms (Star Wars, Harry Potter, Marvel/DC)
Honestly not sure if that title is accurate but what the hell

also I lied, we're starting now


@Elle Joyner
@Joan
@CloudyBlueDay
@Dipper
@RJS
@Kiilgore
@neobendium
@LuckycoolHawk9
@The_J
@Lusterine
@CrystalTears
@SilverVA
@Cabob7
@Starlighter
@Canadian Cat

In the quaint little town of Iwaku, all was quiet as the citizens slept peacefully. But not everyone slept so soundly, and the sun rose to discover the brutal murder of poor, innocent Kiilgore. Reports indicate that they choked on a baguette laced with arsenic. Rest in peace, Kiilgore.

Now the town is faced with the fear of the unknown: who is innnocent, and who is guilty? Do they have what it takes to find out? Or will they all end up sleeping with the fishes?

The current discussion phase will end on MAY 30, after which the voting phase shall begin.
 
Town - The town wins if all members of the mafia die.

  • Mayor: The mayor may reveal themselves anytime during the day phase. After they are revealed, their vote counts as 3 votes.
  • Detective: The detective may visit one person every night. They learn the faction--town, mafia, or neutral--of the person they visit.
  • Doctor: The doctor may protect one person from being killed every night. They have two self-heals.
  • Medium: The medium can communicate with the dead. They will be part of the dead chat. While they can always see the dead chat, they are only allowed to talk to the dead at night. After they die, they will be able to send one message. They may choose who to send this message to at any time. The message will be sent at night.
  • Lookout: The lookout may visit one person each night. They will see who visits that person. The Lookout has a night chat with the Tracker.
  • Tracker: The tracker may visit one person each night and see who that person visits. The Tracker has a night chat with the Lookout.
  • 4 normal townies
[/hr]

Mafia and Neutral

  • Mafioso: Mafia-aligned. The mafioso is tasked with killing the Godfather's target. The mafioso wins if all of the town dies.
  • Consort: Mafia-aligned. The consort may visit one person each night. The person they visit can not use their night ability and will be told that they were blocked. If there are no other mafia alive, the Consort becomes a Mafioso. The Consort wins if all of the town dies.
  • Godfather: Mafia-aligned. The Godfather decides who to kill each night and sends the mafioso. If the mafioso dies, the Godfather kills the target themselves. Additionally, if the detective investigates the Godfather, they will appear to be town. The Godfather wins if all of the town dies.
  • Executioner: Neutral. The executioner gets a randomized town-aligned target at the beginning of the game, but their target cannot be the mayor. Their goal is to make sure that person is lynched. If they succeed in getting their target lynched, the Executioner can still win even if they die later in the game. If their target dies at night, they become a Jester. The Jester's goal is to be lynched. When this happens, the Executioner-turned-Jester is no longer required to get a town member lynched in order to win; their sole purpose is now to get themselves lynched. If they fail to get lynched, the Jester loses. Both the Jester and the Executioner are immune to night kills.
  • Survivor: Neutral. The survivor's goal is to survive throughout the game. They get three self-heals that they can use at night. The Survivor wins if they live until the end of the game; they automatically lose if they are killed or lynched.
[/hr]

Note: Except in the case of the survivor, every role can still win even if they die.

Overall Policies

Do not discuss the game with other players outside of the in-game PMs and day phase thread, at all. You are free to discuss it with people who are not playing.
Do not edit or delete posts. No, not even to correct typos or to remove double posts. While I know that this is frustrating, it is too easy to cheat otherwise. If I catch you editing or deleting posts, I will revert your edit or undelete your post.
Do not talk in night chats during the day phase, and vice versa. This should be fairly self-explanatory.
Inactivity

Inactive means no activity in the day thread or responding to night action reminders.
If you are inactive for 1 full cycle, you will receive a warning.
If you are inactive for 2 full cycles, you will be roleblocked.
If you are inactive for 3 full cycles, you will be killed. I will state at the beginning of the discussion phase that you were removed for inactivity. If you have a power role (including the mafia roles) and there are any vanilla team members alive and active, one of them will randomly receive your role.
The Game

The game will start with me using a RNG to assign roles to players. I will then PM each player to let them know what their role is and ask them for their first night action if they have one. Once you receive this PM, the game has officially begun.

The game consists of three phases: the night phase, the discussion phase, and the voting phase. The discussion and voting phase are referred to collectively as the day phase. The night phase will take place solely in PMs, while the discussion and voting phases will take place on a public thread. Each phase will be 72 hours long, starting and ending at 8:00 PM CST. A maximum of two single-day extensions each may be requested for the discussion and voting phases. The discussion phase will also end early if requested. I may also extend or end the day phase if I believe discussion is still active or has ended, respectively. You are still allowed to discuss during the voting phase.

At the start of the night phase, I will PM each person with a night role asking how/if they would like to use their night action. Once the night phase ends, the night actions will resolve and I'll enact any results. For example if person X is killed, then at the end of the night I will inform X that they have been killed, and add/remove them from any PM chats as necessary. Most PMs are between the player and myself only, however some players have the ability to communicate with others at night: if this is the case, it will be stated in their role description.

Next comes the discussion phase. Every discussion phase will begin with me announcing who (if anyone) died the previous night, that it is now the discussion phase, and when the discussion phase will end. In the discussion phase everyone is able to talk about who they think is what role, who they want to lynch, and whatever else may be relevant to the game. I may jump in with rule clarifications if I believe someone is confused about the rules. At the end of the discussion phase, I will announce that the discussion phase is over and that it is now the voting phase, along with when the voting phase will end.

In the voting phase everyone may vote on who they want to lynch. In order to vote you must publicly announce in the day phase thread that you are voting to lynch X player. People are allowed to cancel or change their vote, but keep in mind that you are not allowed to edit or delete posts. If someone is voted on by the majority of players (majority = (Total Living Players/2)+1, rounded down when total players is odd) before the end of the voting phase, then that player will be lynched. I will post announcing that X player has been lynched, state their faction (town, mafia, or neutral), and add or remove people from PMs as necessary. If nobody receives a majority of the vote before the end of the voting phase, I will announce that nobody has been lynched. When either somebody has been lynched or the voting phase ends, I will announce that the voting phase has ended and the night phase has begun. I will also state when the night phase will end.

Any questions people have during the game can be asked in this thread, in the day phase thread if it is currently the day phase, or via PM. I would prefer that you ask any role-related questions via PM to prevent cheating, though this is not strictly necessary.

The game ends once either all the town or all the mafia are dead. Once this happens, the game will end and I will announce the results in the discussion and voting phase thread. The results consist of who won and a complete role list. After the game is over, the discussion and voting phase thread will be archived, and players may discuss their thoughts on the game in this main thread. We will generally start planning the next game and pick the next GM and "hall monitor" at this time.
 
Can we assume that the 'poor and innocent' line is flavor text?
 
Can we assume that the 'poor and innocent' line is flavor text?

I mean, generally, it's townies who die unless the mafia killed one of their own to have an undead person to cause chaos or Kiilgore was the survivor. Otherwise, safe to say they were probably poor and innocent.
 
I'm honestly surprised I wasn't the first one dead. *throws confetti* yay me
 
  • Bucket of Rainbows
Reactions: Dipper
Annnnd here we go :p
 
What's truly innocent, if you really think about it. There are lots of bad things you can do that aren't murder. Like littering!
 
Wooo

so what now?
 
Anyone get any night action info?
 
Don't the power roles usually NOT reveal first day unless there's something very interesting they've found?
 
Usually, yeah. We've gotten pretty lucky the last two rounds lol here's hoping.
 
We could start by asking who was roleblocked, maybe? Anyone?