Sorry it too me a little longer to get this together. I have been busy with the things and the stuff.
Anyways heres my list, I have tried to add some town-killing without making it too powerful. If you have any suggestions or want to yell at me for doing it wrong, please do so now. Vanilla townies will be added based on how many people wish to join.
Mayor: The mayor may reveal themselves anytime during the day phase. After they are revealed, their vote counts as 3 votes.
Detective: The detective may visit one person every night. They learn the faction--town, mafia, or neutral--of the person they visit.
Doctor: The doctor may protect one person from being killed every night. They have two self-heals.
Medium: The medium can communicate with the dead. They will be part of the dead chat. While they can always see the dead chat, they are only allowed to talk to the dead at night. After they die, they will be able to send one message. They may choose who to send this message to at any time. The message will be sent at night.
Lookout: The lookout may visit one person each night. They will see who visits that person. The Lookout has a night chat with the Tracker.
Tracker: The tracker may visit one person each night and see who that person visits. The Tracker has a night chat with the Lookout.
Witch-Doctor: The witch doctor has access to three potions. A potion of Life, A potion of Death, and a Potion of nonsense. One potion can be used as a night action, and only one per night. Once a potion has been used it is gone. The potion of life will protect the target from night kills. The potion of death will kill the target. The potion of nonsense will give the target a challenge for the following day phase, if the target succeeds they will be rewarded.
Hunter: When the hunter is killed, for whatever reason, they take another play down with them. Immediately before their death they will pick a target, and that target will die with them.
Mafioso: Mafia-aligned. The mafioso is tasked with killing the Godfather's target. The mafioso wins if all of the town dies.
Consort: Mafia-aligned. The consort may visit one person each night. The person they visit can not use their night ability and will be told that they were blocked. If there are no other mafia alive, the Consort becomes a Mafioso. The Consort wins if all of the town dies.
Godfather: Mafia-aligned. The Godfather decides who to kill each night and sends the mafioso. If the mafioso dies, the Godfather kills the target themselves. Additionally, if the detective investigates the Godfather, they will appear to be town. The Godfather wins if all of the town dies.
Consigiliere: As a night action, the Consigiliere will target one player and learn the role of that player.
Executioner: Neutral. The executioner gets a randomized town-aligned target at the beginning of the game, but their target cannot be the mayor. Their goal is to make sure that person is lynched. If they succeed in getting their target lynched, the Executioner can still win even if they die later in the game. If their target dies at night, they become a Jester. The Jester's goal is to be lynched. When this happens, the Executioner-turned-Jester is no longer required to get a town member lynched in order to win; their sole purpose is now to get themselves lynched. If they fail to get lynched, the Jester loses. Both the Jester and the Executioner are immune to night kills.
Survivor: Neutral. The survivor's goal is to survive throughout the game. They get three self-heals that they can use at night. The Survivor wins if they live until the end of the game; they automatically lose if they are killed or lynched.
@Joan
@Starlighter
@LuckycoolHawk9
@Lusterine
@Kimberlyn
@Kiilgore
@CrystalTears
@Cabob7
@SilverVA
@Elle Joyner
@neobendium
@Dipper
@RJS
@The_J
If you would like to join this game please rate this post with the thumbs up button. Once we have enough players it will fire.