≡HEX≡
⤑ Isiah Monroe | ⤑ Hex | ⤑ Twenty-Seven | ⤑ Orange (Borderline Red)
≡APPEARANCE≡
⤑ Written Appearance
Average height, weight, and build, Hex could probably blend right in to the masses if he ever had the mind to do so. Everything from his hair to his skin to his eyes is dark brown, with his hair on the verge of black and left in rather short, thin dreadlocks. His facial hair is kept incredibly tidy- it looks like he probably does touch-ups on almost a daily basis, and he has his septum pierced.
⤑ Height | Six foot, Two inches
⤑ Weight | Two-hundred and Twenty Nine Pounds
≡BIO≡
Hex was detained by Aspida at the age of sixteen when he went to get a job and was tested for the gene. As he had never shown any inclination of power before this point, he was brought in and detained for "further analysis," until Aspida could determine whether or not he was a threat to society as a whole. He spent the next four or so years in Aspida's cells, with little to occupy his time beyond learning how his own powers worked, though he only stumbled across a portion of them.
He's disinclined to talk too much about how he got out of the holding cells and detainment, but he'll happily state that his information was wiped from their systems thanks to "tech gremlins," and he ultimately was able to walk his happy ass straight out of the labs.
That's probably not entirely true.
Hex spent the next handful of years living an almost-normal life, grateful for the fact that tech, including the dreaded scanners, just... seemed to fail around him, or glitch at the very least. He knew full well it was due to his own abilities, and saw no reason not to abuse them to try to keep his life as normal as possible.
But his bad luck didn't always hit every camera, and someone started seeing a pattern in when certain systems would go down or glitch. Hex's face somewhere in the crowd ended up being the common denominator. So RIEF went after Hex, and Hex abandoned the pretenses of a normal life.
And for a while, (realistically, only about a year) Hex did a pretty good job of staying just ahead of RIEF thanks to his abilities.
But they caught up to him, and Hex needed somewhere to go.
An Archivist offered him a solution. Join up with the Rogues, they'd give him a place to lie low as needed and some well needed back-up. Hex didn't see that he had much of a choice.
He's been running... disruption missions for Rogue for the past three years or so, frequently on the opposite end of the city from where the Rogues are actually working and just causing as much Bad Luck as he can manage.
But with recent events, Hex has been pulled a little bit closer and has started to be sent out alongside the others rather than out on his own causing trouble. RIEF and Aspida need a little bit of Bad Luck.
STRENGTHS
+Athletic - Hex is almost always running. Staying in one place is a good way to get yourself killed when you run solo missions, and he knows it.
+Competent - Hex has been doing his thing for years. He's got a lot of practice, and probably won't be stopping until he's dead.
+Confident - He knows his own limitations, but is confident in his own abilities up until that point.
WEAKNESSES
_"Lone Wolf" Mentality - Hex has, for most of his time around, run solo. He's pretty hesitant to trust that anyone has his back. It also means he doesn't do a great job keeping an eye on his partner(s), and can come across as self-centered in some situations.
_Arrogance - Hex isn't the best at handling new information or situations, he usually falls back to his "usual methods" to handle anything new, knowing they've served him well before and probably will again. It doesn't always work out that way, though.
_Pessimistic - Hex calls it being a realist, but alongside his arrogance comes a big dose of pessimism and negativity.
≡POWER≡
⤑Type | MENTAL ⤑ CURSE MANIPULATION
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The most basic description of Hex's ability is the ability to bestow or remove curses.
⤑Bad Luck
The only curse Hex actually knows how to utilize, but the side-effect being that Hex is very skilled at it's usage. Most typically, this curse is manifested in an Area of Effect surrounding Hex. He can generate larger fields, with lower power, or smaller, more concentrated fields. He's also capable of "tagging" up to about 4 people with more concentrated Bad Luck, but it means he can't utilize the Aura at the same time. Someone tagged with his Bad Luck curse ends up having this symbol show up on their body somewhere.
The effects are pretty much exactly what it says on the tin. Things just... go wrong. Technology is especially vulnerable to this curse, with cell and wi-fi service dropping out, short circuits occurring, software going into infinite update loops, and all sorts of other little frustrating things that could occur in a system running otherwise flawlessly. Guns might jam, someone might trip or slip, a glass might fall off a table. And it all works up from there. Enough exposure can even result in the structural flaws in buildings and the like seeming to increase exponentially, and cause the building to collapse, though it takes quite a bit of time for something like that to occur.
⤑Other Curses
Theoretically, the following are other curses Hex could bestow. However, any usage of the following up until now has been done on accident.
⤑Binding: A simple curse preventing an individual or object from doing something.
⤑Illness: Usually something small and annoying. A cold or allergies. If Hex practiced, he might be able to induce more serious ailments.
⤑Rage: Making an individual far more unreasonable and prone to fits of violence and anger.
⤑Disaster: Causing someone or something to draw natural disasters to it/them.
⤑Insanity: Causing varying degrees of mental instability in an individual.
⤑Breaking: An object cursed with this would be prone to breaking, an individual cursed with it would be prone to breaking things.
⤑Disruption: Disruption of electricity or technology. On purpose, rather than just being a side-effect of Bad Luck.
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⤑Bad Luck
⤑Hex has pretty good control over his own abilities, but still will occasionally short out tech, even if he's actively suppressing his Bad Luck Aura. He's got a serious case of Tech Gremlins. (The longest a phone has lasted in his possession is about 3 days.)
⤑Hex has to actively "deactivate" his Bad Luck Aura to keep it from causing problems all the time. And even then, there's still remnants of it around in little things like a coin always landing face down or glasses being knocked off tables, or dropping phones constantly.
⤑Hex believes that his Bad Luck becomes stronger if he goes out of his way to do things that cause bad luck. Walking under ladders, a black cat crossing his path, breaking mirrors, ectra. There's no definitive proof of this, Hex's belief in it seems to make it true.
⤑Hex's Bad Luck is reduced or countered by sufficient "good luck charms." Lucky bamboo, ladybugs, true four-leaf clovers, upwards horseshoes, chunks of jade, ect, ect, ect. As a side-effect, Hex carries quite a number of good luck charms on his person to give to folks he doesn't want affected by the aura, or at least wants affected less by the aura.
⤑Other Curses
As of this moment, any other Curse Hex attempts to perform requires intense concentration, and an object to be used as a conduit for the curse. The easiest sort of object to be used would be something like a poppet of the individual to be cursed.
He also has no practice or real idea on how to utilize any of the expanded potential uses of his power at this time.
≡RELATIONSHIPS≡
⤑ Kali
⤑ Black Cat | ⤑ Female | ⤑ Three Years Old | ⤑ Picture |
Hex's little black cat, she can normally be found hanging out up on his shoulders. For him, a good source of Bad Luck.
⤑ Josie | ⤑ Rogue Accomplice|
Josie's been patching Hex up pretty much since he joined up with Rogue, and almost every time he comes back from a mission he brings her another little good luck charm for the lab to try to help make sure he doesn't break anything in there.
⤑ Luna | ⤑ Little Sister|
Hex pretty much immediately started being protective of Luna the moment he met her and just... somewhere along the line started calling her his little sister. Not much more complicated than that!
⤑ Deck | ⤑ Acquaintance|
Hex knows a lot of the same hangouts and hideouts that Deck used before he joined Rogue, and it wasn't uncommon for the two of 'em to end up in the same places. Not necessarily friends, but still around each other enough to notice if one or the other hadn't showed up in the usual spots for a week or two, and idly wonder whether someone'd been caught or killed.
≡TRIVIA≡
⤑He adamantly disbelieves in magic, despite his power being pretty similar conceptually, and is an atheist.