Esmeray

Daughter of Hecate
Original poster
FOLKLORE MEMBER
Invitation Status
  1. Look for groups
  2. Looking for partners
Posting Speed
  1. 1-3 posts per week
  2. One post per week
  3. Slow As Molasses
Online Availability
My time zone is Mountain Standard Time. I work a very stressful job, and am usually busy.
Writing Levels
  1. Intermediate
  2. Adept
  3. Advanced
  4. Adaptable
Preferred Character Gender
  1. No Preferences
Genres
I don't have a favorite genre. I can role-play under any genre and I enjoy doing so. Though, I tend to stray more towards Fantasy, Modern, Scifi, Drama, Magical, Supernatural, and Romance (BL/Hetero/GL).
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Hello! The Realm of Nautchwald is small pocket dimension with a very diverse community of supernatural beings and monsters. What you may find during your time in Nautchwald is a small beach side town lined with a whole bunch of shops and buildings. There is also a park for families and individuals to relax in, a farmers market down by the docks, and various housing options. Down the paved road leading away from the small town is where you will find Nautchwald's High School where teenagers of all sorts attend. The road continues past this and ultimately leads to Petrova Manor where the Mayor of Nautchwald, Magnolia Arcenciel, and her "family" lives. You have recently moved, and registered as a Nautchwald citizen. Now that you are a citizen, what is there for you to do? Get a job, make friends, attend Nautchwald High School, discover the secrets of the Petrova Manor, maybe even meet a Petrova? It's all up to you in this open role-play! All you have to do to is join our chat room "Nautchwald Realm" and embark on a new life.

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The Petrova Manor, named after the former mayor Xavier Petrova, sits upon a cliff by the sea. It's guarded by a black old century style gate and a built in security system. The manor itself is huge, at least four stories tall, and made entirely out of brick. It is the most luxurious places in all of Nautchwald, with a large front yard, modern appliances, personal servants, a view of the ocean, and much more. It seems that only the people who have a reason to be there are allowed entry onto the estate, but you managed to get in by applying to work there. What awaits you behind those large onyx gates? Find out and join our closed role-play "The Rose Witch Covenant"! For entry and more information please message a group officer or the group owner Violaceous.

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The Petrova Family, that take residence in the Petrova Manor, are a millennia old family of witches. Within this family of witches there are those how excel greatly over the others.They specialize in a certain type of magic naturally and are blessed or cursed with certain powers only they possess. The reason these witches have gained such power is because they are the reincarnations of the founding members of the Rose Witch Covenant which the Petrova Family centers itself around. Each "Rose Witch" are identified by the color of their past self. Secretly, they are the true force that governs the Realm of Nautchwald. Are you "Rose Witch" material?

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"Our coven immortal, our bonds eternal, our suffering everlasting."

Website | Interest | Discord | IC
Welcome! Rose Witch Covenant is the very first role-play that I ran on Iwaku, and after a while it had to be put on hiatus due to lack of active players, and some real life issues I was having at the time. It has been down for around three years now, and in those three years I have worked on the role-play in my spare time with the hopes that I would be able to run it again. I am happy to announce that I have finally completed the website improvements, which means I can finally reopen RWC to the Iwaku community. Yay!

RWC is around four or five years old now, and one of my greatest creations. It falls somewhere in the genres of drama, modern fantasy, and action, with little tid bits of adventure and mystery. I hope these are something that interest you! The Story will focus primarily on the Petrova Family and the hardships they might face as they try to keep not just Nautchwald together, but themselves. There will be very many story arcs, as well as individual character arcs, and special events to keep all of us entertained while we experience something great together! Other things to note is that there might be dark themes, such as character death and violence, in this role-play. If stuff like that bothers you then maybe this role-play isn't suited for you.

Oh! Don't forget to take a look at the website I created for this role-play. On it you will find very important information such as rules, roles, lore, and locations that are vital to the role-play. I know some people would prefer the information be on site as well, so below I will include tabs highlighting only certain things to consider before joining. After people express enough interest then I will also create a info dump thread for those of you that are a bit more fickle with how you like things presented to you. If you have any questions feel free to ask below, or send me a PM. I appreciate that you've made it this far in my interest check, and if you are interested please comment below! Thanks for reading!

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{slide=Rules and Expectations|center}- Must be long term and dedicated. This role-play could last a while!

- You must be active, and post at least once or twice a week . You will be given three warnings for inactivity before being removed from the group.

- You must be cooperative with the Game Master and the other members.

- You can collaborate on events, plot, and characters. Please tell the game master of any plot or event prior to carrying it out.

- If you, the game player, are having troubles with another member please tell the Game Master.
Drama out of character is frowned upon, drama in character is welcomed.

- Zero tolerance is in effect. I do not and will not accept bullying of any form in or out of my game. You will be removed from the group, and your character will become npced until I decide they are no longer needed.

-Do not argue with me, the game master, as I have final say in any matter. When I tell you to change something then you change it. When I tell you to stop misbehaving then you stop misbehaving. When I tell you no then that means no. I will not be disrespected, belittled, or harassed for any decisions I've made regarding anything in the role-play. You will be given three warnings to correct your behavior before being removed from the role-play. ( I only had to write this rule due to previous complications with past players).

For more information please visit the website! Thank you. :)

{/slide}
{slide=Roles}SEVERAL ROSE WITCHES ARE AVAILABLE! I NEED MORE SUPERNATURAL CHARACTERS TOO! DO NOT BE AFRAID TO GET CREATIVE! MESSAGE ME ON IWAKU OR DISCORD IF YOU HAVE QUESTIONS OR IDEAS! :)

Rose Witches:
Blue Rose - Xavier - Semi-Omnificence- Deceased - Unavailable FOR NOW
Red Rose - Premade - Magic - Anastasia - Widow of Blue - Mother to White - Grandmother to Black and Purple - Petrova Family Head - CEO of Potent Inc. - Taken by Phantom
White Rose - Premade - Space and Time - Morris - Father to Black and Purple - Bears the Mark of La Rosa - NPCED
Purple Rose - Premade - White Arts / Protection / Healing - Moselle - Taken by Vio
Black Rose - Premade - Dark Arts / Curses / Chaos - Skylar - Antagonist - Taken by Vio

Pink Rose - Chi - Available
Grey Rose - Divination - Taken by Serendipity
Bisque Rose - Transmutation - Taken by Gladis
Orange Rose - Elemental - Available
Chartreuse - Necromancy - Antagonist - Taken by Katie

Gold Rose - Illusions - Available (Special conditions)
Silver Rose - Enchantment - Available (Special conditions)
Platinum Rose - Aura Manipulation - Available (Special conditions)
Iron Rose - Voodooism - Taken by Kit
Bronze Rose - Shamanism - Taken by Shini (Special conditions)
For more information on the witches please take a look at their page found on the website. :)

The Familiars: WE NEED THESE!
Each Rose Witch can have a familiar companion. For more information on them please take a look at the website. :)

Blue -
Red - Taken by Celeste
White -
Purple -Taken by Lulu
Black - Taken by Shini

Pink -
Orange -
Bisque - Taken by Shini
Grey -
Chartreuse - Taken by Gladis

Gold
Silver
Platinum
Bronze - Taken by Denali
Iron

Other:

WE NEED CHARACTERS OUTSIDE THE PETROVA FAMILY, ORIGINAL ROLES (Roles I have not provided).

{/slide}
{slide=The Petrova Family Memoir}Creation

Millennia ago, dating back to the days of ancients, Lucifer, gods most prized angel fell from the heavens and was imprisoned in a new realm of fire and ice. Once fallen, the battle between "evil" and "good" shortly began. Demons were created and roamed the plains of hell seeking any possible way to climb out of the pit. Around this time other creatures, small little beings, known as humans began to advance and adapt to the world the creator had bestowed upon them. Most the of human race adapted into laborers, warriors, and even kings. People too blind, arrogant, or perhaps ignorant to see the supernatural creatures that plagues their realm, however, there was that small percent that were born on the same frequency as the other beings that roamed the earth along side them. People who were capable of seeing that they were not alone in their world, that other creatures walked along side them such as nymphs, sirens, fae, vampyre, angels, and even demons. These supernatural beings, so unlike the humans, were known for their habits but none more dangerous than that of a demon. It wasn't long before the humans began to realize that they could harness the power of these dangerous creatures. These people are formally known as witches. It is said that witches are the product of a contract made with that of a demon. The demon provides the human unnatural power and in return they either collect souls, or give up their own. Thus witches were created, and as time continued it's march forward witches began being born by natural means. The demons eventually were no longer needed in order to obtain great power, that is unless you were born human.

To be continued..., on the website! ;)
{/slide}
{slide=And we can dance....}We can dance if we want to
We can leave your friends behind
'Cause your friends don't dance and if they don't dance
Well, they're no friends of mine

Say, we can go where we want to
A place where they will never find
And we can act like we come from out of this world
Leave the real one far behind

And we can dance
(Dancé!)

We can go when we want to
The night is young and so am I
And we can dress real neat from our hats to our feet
And surprise 'em with the victory cry

Say, we can act if we want to
If we don't, nobody will
And you can act real rude and totally removed
And I can act like an imbecile

And say, we can dance, we can dance
Everything's out of control
We can dance, we can dance
They're doing it from pole to pole
We can dance, we can dance
Everybody look at your hands
We can dance, we can dance
Everybody's taking the chance
Safety dance
Oh well, the safety dance
Ah yes, the safety dance

We can dance if we want to
We've got all your life and mine
As long as we abuse it, never gonna lose it
Everything'll work out right

I say, we can dance if we want to
We can leave your friends behind
Because your friends don't dance and if they don't dance
Well, they're no friends of mine

I say, we can dance, we can dance
Everything's out of control
We can dance, we can dance
We're doing it from pole to pole
We can dance, we can dance
Everybody look at your hands
We can dance, we can dance
Everybody's taking the chance

Oh well, the safety dance
Ah yes, the safety dance
Oh well, the safety dance
Oh well, the safety dance
Oh yes, the safety dance
Oh, the safety dance, yeah
Well, it's the safety dance
It's the safety dance


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I'm not a fighter but I'd take a punch for you
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Alexander



GENERAL
♥ ♥ ♥
[ full name ]
Alexander

[ nicknames ]
Alex

[ title(s) ]
Healing Cat

[ preferred name ]
Alex

[ age ]
Unknown looks about 21

[ date of birth ]
He picked June 5th

[ sex ]
Male

[ sexual orientation ]
Homosexual

[ race ]
Feline Familiar

[ voice ]
Taron Egerton

[ languages spoken ]
French and English

[ occupation ]
Serves his witch faithfully


APPEARANCE
♥ ♥ ♥
[ facial structure ]
Dimond shaped with a slightly sharp chin

[ body structure ]
Lanky with a slightly muscular build

[ eye color ]
Purple

[ hair color ]
Pale brown

[ height ]
5' 8"

[ weight ]
130 lbs

[ skin tone ]
Pale

[ scars ]
None

[ tattoos ]

Lotus flower on upper back

[ piercings ]
Ears

[ marks ]
None

[ style ]
Alex will usually wear whatever looks comfortable but, his usual attire is a black t-shirt underneath a long white cloak matched with a white scarf and black slacks. There are times when you can see him dressed in formal wear but, those aren't often and are usually on occasions he deems necessary. When training though, he will wear shorts and a tank top. His style can seem casual but, he thinks of himself as a hipster.


PERSONAL
♥ ♥ ♥

[ five bad traits ]
Shy | Hot-Headed | Closed Off | Blunt | Sarcastic | Mean when he wants to be | Dependent

[ five good traits ]
Hyper | Cheerful | Intelligent | Optimistic | Loyal | Kindhearted

[ ideals/beliefs ]
♥ No man should be left behind
♥ Anyone can achieve their dreams if they try hard enough
♥ Being stubborn will only get you so far
♥ Anyone can be healed mentally just give it time
♥ Standing up for what you believe in can accomplish many things

[ details ]
Being shy has gotten Alex into many uncomfortable situations. People sometimes don't get the hint that he's not the type of person that will talk to them or approach them right away. It takes a lot of time for Alex to be comfortable enough to show his true self to others. His true self is a hyperactive cheerful guy who tends to be dependant on other people, mainly his witch. Alex can be mean when he wants to, he has had mean streaks but, those don't last long and he tends to regret them afterward. While he is kind he does have a bad side to him like all people. Alex can be a sarcastic, hot-headed, blunt asshole. This doesn't happen often as he's usually his cheerful self but, get on his bad side and he will bite back with his mean side.

[ quirks ]
♥ Tugs at sleeves when nervous or twitchy
♥ Purrs when someone plays with his hair
♥ Bits cheek to keep from snapping at people
♥ Chases mice when playful

[ hobbies ]
♥ Jogging
♥ Playing in cat form
♥ Reading
♥ Writing

[ likes ]


[ dislikes ]
♥ People other than his witch touching his ears in cat form

♥ When people jump out at him


RELATIONSHIPS
♥ ♥ ♥
TBD


STRENGTHS
♥ ♥ ♥
[ arsenal ]
Human - Twin daggers
Cat - Claws and teeth

[ abilities ]
Healing - Alex can heal in both his human form and cat form. While in human form Alex can rest his hands on the wound to heal it but, while in cat form he lays his head on the wounded persons head to heal them. A sort of telepathic heal when in cat form.

[ physical ]
Light on feet | Fast | Cat-like agility

[ mental ]
Intelligent | Loyal


WEAKNESSES
♥ ♥ ♥
[ fears ]
♥ Losing those close to him
♥ Water/Drowning
♥ Flying

[ physical ]
Water makes him weaker | Not much upper body strength | Eyesight is bad without glasses in human form

[ mental ]
Gets distracted | Closed off | Hot-headed | Dependant

HISTORY
♥ ♥ ♥
TBD

MISC
♥ ♥ ♥

FAMILIAR FORM
♥ ♥ ♥

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[ appearance ]
Alex takes the form of a cat what in his familiar form. Though it's not an average cat you see every day. His cat form stands at a foot and weights only 17 lbs. His fur is soft and smooth from him constantly taking care of it. The color is a magnificent purple mixed with pink and speckled dark purple dots. His paws, his belly and the area leading to his face are white, along with his nose and mouth. Alex's ears are pointed and usually are always pointed up, twitching slightly when he catches a noise. Dark purple leading into a lighter purple are his gorgeous eyes. A fluffy purple tale with strips leading to the white end of his tale.

[ effect on human form ]
The effects his cat form are sharpened hearing. Though he does have some cat-like tendencies, like chasing mice, lasers, and yarn balls.
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General


Full Name:
Madeleine Volkovskaya

Aliases/Nicknames:
Maddie
Maiden name - Madeleine Chloropoulou

Age/Date of Birth:
27, April 1st

Sex:
Female

Sexual Orientation:
Homosexual

Race:
Part Anthousai (flower nymph), mostly human.

Voice:

Languages Spoken:
English, Greek (both modern and ancient)

Occupation:
Florist. Owns and runs "The Secret Garden" flower shop.


Appearance

Facial Structure:
Oval

Body Structure:
Petite but slightly muscular.

Eye Color:
Green

Hair Color:
Brown

Height:
5'1

Weight:
52kg

Skin Tone:
Tan

Scars:
Faint scar on her right knee from a bad fall as a child.

Piercings:
Ears

Style:
Prioritises comfort over fashion. Likes light, flowing clothing and typically wears long skirts. Has a preference for vintage clothing.

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Personality

Five Bad Traits:
Impulsive.
Bit of an airhead.
Naive.
Passive.
Lazy.

Five Good Traits:
Passionate.
Dedicated.
Optimistic.
Compassionate.
Gentle.

Ideals/beliefs:
Vegetarian.
Dislikes fighting and violence in general.
Typically believes the best in people.
Dislikes rumours and prefers to get to know people for herself.

Quirks:
Easily affected by the weather. Tends to get sluggish when it's cold, dehydrates easily when it's particularly sunny and hot etc.
When it rains likes to go on walks and splash in puddles.

Hobbies:
Gardening.
Cooking.
Exploring.

Likes:
Plants and flowers.
Singing.
Dogs.
Cats.
Sunshine.
Being outdoors.
Rain.
Stargazing.

Dislikes:
Cold weather.
Cigarette smoke.
Aggressive people.
Doing laundry.
Being mistaken for or treated like a child.


Relationships

Married to Alyona Baranovskaya, the Bisque Rose Witch.
Has a slightly strained relationship with Shira, Alyona's familiar, but wants to get closer to her.
Slowly getting to know Blue; considers him to be a slightly mysterious boy who stops by the flower shop occasionally.


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Strengths

Arsenal:
None.

Abilities:
Able to slightly influence the growth of plants, allowing her to create crossbreeds or colour combinations that otherwise would not be possible in nature. However, she cannot affect the speed at which plants grow or command their movement etc, just guide their growth.

Physical:
Is physically stronger than she appears. Capable of lifting heavy objects, as is often necessary in her line of work.
Good stamina, doesn't tire easily.
Surprisingly high tolerance for alcohol.

Mental:
Determined.
Honest.
Hard-working.


Weaknesses

Fears:
Something bad happening to those she cares about.
Heights.

Physical:
Extreme temperatures.
Her small size and reluctance to fight means she could probably be overpowered easily by someone larger despite her relative physical strength.

Mental:
Conscious of other people's opinions of her, wants to please everyone.
Not assertive.
A bit of a dreamer.

History
A distant descendant of Chloris (whom she affectionately refers to as yiayia despite the generational gap), Madeleine has always had an affinity for plants and flowers like the other women in her family. From an early age this manifested in her own attempts to crossbreed various plants and create new species of flowers, which she continues in her adulthood. Many of her creations are sold at her flower shop, The Secret Garden.

This interest is also what lead to her first meeting with Alyona, the Bisque Rose, which quickly blossomed into romance. Madeleine is currently enjoying newlywed life and continuing to add new creations to her shop, though some adjustments - such as getting used to living with Shira and trying to move past the familiar's apparent dislike of her - are proving harder than others.


Misc

 
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General

Full Name:
Diána Kardos

Aliases/Nicknames: None yet

Title(s): None

Preferred Name: Diana

Age/Date of Birth: 15

Sex: Female

Sexual Orientation: Bisexual. However, she refuses to let anyone close to her at the moment.

Race: Human

Voice: Strong, audible, but hesitant. Stammers often.

Languages Spoken: (Bad) English, Hungarian

Occupation: None

Appearance
Facial Structure:
Oval, with a slightly pointed jawline and narrow cheeks. Smooth cheekbones, deep eyes.

Body Structure: Malnourished, scrawny, lanky.

Eye Color: Brown

Hair Color: Black

Height: 157 cm (5 feet 1 and 3/4 inches)

Weight:
37 kg (82 lbs)

Skin Tone: White

Scars: Gruesome, but remarkably straight lines cross from the corners of her mouth to the end of her cheeks.

Tattoos: None

Piercings: None

Marks: None

Style: Loose, plain clothes. Big scarves, preferably arranged to cover her cheeks.

Personality
Five Bad Traits: Distrusting, fearful, passive, emotional, impulsive.

Five Good Traits:
Kind, willful, creative, eager to learn, diligent.

Ideals/beliefs: "Whatever be the fancies in thy heart, / The beast within you hath the foremost claim" With her love for poetry, it is not a surprise Diana found the perfect quote to describe her views. While her kidnappers did not go out of their way to torment her unnecessarily, the cruelties she witnessed changed her forever. Her initial disbelief and shock slowly transformed into a belief that human skins hid monstrous animals within, herself included. Yet they are also capable of shocking charity... so which mask should she believe: the good samaritan or the cruel psychopath?

Details: Once a social butterfly, Diana's attitude shifted significantly because of her captivity. Her experiences warped her personality and she became closed off to people. While she does not avoid contact intentionally, she often responds to inquiries with void-filled silence and it takes quite an effort to befriend her. She rarely, if ever initiates conversation. Even then, she will attempt to avoid any personal topics, keeping it strictly functional. At the same time, one will often find her enjoying her hobbies, using them to drown her emotions. For now, they seem to have taken the place of people in her life.

However, she can show surprising kindness to her friends, not to mention smaller animals. She believes they can not cause her harm, unlike people, so she engages with them willingly. Diana also has a deep-seated desire to learn more about the world and to enjoy its wonders, something that may be the key to opening her heart's iron locks.

Quirks: Twitches at loud noises, carries a sketch pad and pencils, sneezes almost silently, always tries to hide her face, straightens her clothes when nervous, drinks with both hands around the glass.

Hobbies: Drawing / painting, poetry, collecting dolls.

Likes: The smell of fresh paper, sour food, scenery, flowers, colour.

Dislikes: Prying, forceful people, salty food, urban environments, dirt and messes.

Relationships
None at the moment.

Strengths
Arsenal: Amulet of Tethered Dreams - THIS ITEM IS NOT YET IN DIANA'S POSSESSION. A pendant fashioned from an alloy of steel and silver, no one can deny this item's masterful craftsmanship. The detailed form of a Luna moth adorns its front surface. An ancient mechanism lay below, powering a sophisticated transformation spell. For the simple price of donning a different appearance, those who own the Amulet of Tethered Dreams may reach into the flow of magic, allowing them to use it as a natural extension of their own body.

Needless to say, this is quite taxing, both mentally and physically. Though the amulet can turn even a rank amateur into a dangerous opponent if used properly, guiding magic without the framework of spells and rituals is not an easy task. However, it also opens frightening possibilities in the hands of an experienced master.

Abilities: Magical potential - Illusions, Emotional Manipulation, Sense Manipulation, Deception, Destruction.

Physical: Dextrous, precise, meticulous.

Mental: Eye for art, creativity, improvisation, ideas.

Weaknesses
Fears: People, being injured (both emotionally and physically), strangers, not being able to see her home again, sudden gestures, good samaritans, losing her sense of self, losing her skills.

Physical: Underfed, weak stamina, lack of strength, no combat training.

Mental: Trusting people, reading people, concealing her emotions, conversation.

History
Diana used to be an ordinary girl. Born to a loving family in Hungary, she grew up knowing a little bit of everything. Joy when she arrived in the world, hardship when her father lost his work, friends when she entered school. Modest celebrations on her birthdays, strong bonds, bullies and boundless joy when her father found a job again. She lived in peace. She performed well in her studies, especially the fine arts. Parents and teachers alike agreed that a bright future awaited her.

However, a disturbing undercurrent prevailed through her life. While Diana had her fair share of incidents, those paled in comparison to the brief figments she thought she saw. Bizzare displays of light, strange creatures the colour of invisibility, with the occasional blood-curling nightmare. In fact, her first drawings were of the strange things she experienced. Her artistic talent blossomed from her endless attempts to depict these thoroughly alien phenomena as accurately as possible

Of course, her parents dismissed them as figments of an imaginative child's fantasies. No matter how often she tried to convince them, they dismissed her, so she eventually gave up. However, she always thought these experiences important, for they called out to a deep part of hers. This aroused her curiosity greatly... But unfortunately, she found no satisfying answers. Not even in the thickest of encyclopedias. Eventually, Diana became so accustomed her experiences she no longer felt fazed even by the most vivid of night terrors. She still used them as inspiration for her art, but she gave up on their deeper meanings.

This proved to be her downfall.

A few months after her thirteenth birthday, a famous artist by the name of Mihály Sándor Fekete took interest in Diana's drawings. As Diana had won several art competitions by then, becoming somewhat of a local celebrity, this seemed a benevolent opportunity. Mihály wanted to take her on as an apprentice and she readily agreed. Her parents needed little convincing about such a relationship: after all, Mihály regularly supported talents he felt deserving.

With the consent of her parents, Diana moved to an apartment near his workshop, far away from home. Pangs of homesickness occasionally made themselves felt in her heart, but Mihály always had a good word for her. Though a harsh critic, he treated her fairly, almost like she was an adult. Over time, he became as a second father to her and despite the increasing frequency of her nightmares, Diana persevered. Under Mihály's guidance, she could feel her skill increase every day, her drawings becoming more vivid and representative of the beautiful unknowns she saw every day. Between all of his students, she shone the brightest and as such, when Mihály offered to introduce her to some friends of his, she did not think twice.

Diana does not remember what happened afterwards, only that she woke up in the back of a car, gagged and bound. Though she tried to struggle, her captors had been thorough and she could only listen in mute horror as they literally sold her. She only succeeded in exhausting herself before her newfound 'owners' threw her into a dingy cell, leaving her to her own devices. Their purpose soon became apparent: they wanted her to perform some miracle, to draw out the magic lurking within her. But Diana had no idea magic even existed, so she was doomed to endure their crude, cruel experiments and her recurring nightmares.

Unbeknownst to her captors, they were slowly inching towards their goal, though not in the form they would have liked. Their treatment of her, along with the sheer isolation slowly eroded her mental barriers. As Diana became increasingly desperate, she started to listen to the mute voices in her head. They whispered strange designs into her ears, remnants of something greater than herself. A ritual. A way to plead for her freedom. Rote steps she performed every day. And eventually, they would succeed...

Misc
Default Theme
Diana at Peace
Disturbing Inspiration
 
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General


Full Name
Aleksander Petrova

Aliases/Nicknames
Aleks Sokolov

Title(s)
The Chartreuse Rose Witch
Traitor

Preferred Name
Chartreuse

Age
???, 19

Sex
Male

Race
Magi

Voice

Languages Spoken
Latin, English, Russian, German, French, Demonic, Fae, Ancient Greek, Classical Chinese, Hebrew, Avestan, Persian, Sanskrit, Arabic, Spirits.

Occupation
Vengeance


Appearance

Facial Structure
Heart shaped

Body Structure
Slightly muscular

Eye Color
Green

Hair Color
Red

Height
6'2"

Weight
162lbs

Scars
Several horizontal scars on his wrist which he keeps covered with assorted wristbands.

Tattoos
None

Piercings
One in his right ear, two in his left

Marks
None

Style
Typically wears casual clothing in dark colours.

Personality

Five Bad Traits

Obsessive, Neurotic, Paranoid, Dependant, Hostile

Five Good Traits
Loyal, Determined, Sly, Patient, Clever

Ideals/beliefs
His only wish is to free La Rosa and enact justice on the Rose Witches who betrayed her.

Details
Centuries of isolation and obsession have left Chartreuse unstable. It is only his unwavering focus on his desire for vengeance that has kept him from slipping into complete insanity. Failure is unthinkable, as is the thought of La Rosa not forgiving him for his part in her betrayal.

Quirks
Can see and communicate with the undead.
Possesses various residences in different locations. His main residence is a large mansion surrounded by scorched rose bushes and primarily staffed by various undead servants. Conversely, his current home is a simple one bedroom apartment in Nautchwald.
Stores a number of his memories externally to preserve them.

Hobbies
None

Likes
Very little brings Chartreuse joy now.

Dislikes
His hatred for the Rose Witches cannot be described.


Relationships

His beloved La Rosa.

His most hated Blue Rose Witch.

His familiar, Blue.


Strengths

Arsenal
Chartreuse possesses a collection of various weapons, some dating as far back as the Rose War in which La Rosa was sealed. Many are in poor condition, and Chartreuse prefers to have his undead servants wield weapons on his behalf rather than engaging in physical combat himself.

Abilities
For a full, detailed explanation please see the website.

Death's Touch: The ability to absorb an individual's life energy via physical contact. Applies to vampires and other immortal creatures. Prolonged contact may result in death.
~
Death Sense: The ability to see a mark of death on a victim. Can consult with the Grey or White Rose Witches to gather further details.
~
Immortality: The ability to transfer one's soul into a freshly deceased body and, by possessing it, return it to life.
~
Mediumship: The ability to communicate and interact with spirits, summon and bind spirits, absorb spirits to make oneself stronger, and other things. Note that these are spirits of the deceased rather than nature spirits or deities.
~
Reanimation: The ability to reanimate the dead. Reanimated bodies are typically mindless and lack a soul.
~
Undead Manipulation: The ability to manipulate the undead, for example reanimated corpses and vampires. The stronger the creature the easier it is for them to resist manipulation, and vice versa with weaker creatures.

Physical
His current body is physically fit and in good shape, likely due to the youth and health of the original host.

Mental
Has accumulated a lot of knowledge over his long life.
Has also gained a lot of experience through trial and error. His inability to give up is both a virtue and a curse.


Weaknesses

Fears
Death.
Being abandoned by La Rosa.
Being alone.

Physical
Varies between host bodies. For example, in the past he has possessed hosts with various addictions, the physical symptoms of which continue.

Mental
Chartreuse harbours a lot of guilt of his previous betrayal, and fears being tricked again. As a result, he is extremely paranoid.


History
For a full account of Chartreuse's early history please refer to the Petrova Family Memoir. Suffice it to say that his devotion to La Rosa was stronger than any other and he truly did, and continues to, love her. In the aftermath of her sealing, unable to cope with what he had been forced to do, Chartreuse left his body to possess a new one, leaving his original form for the other Rose Witches to find. In the centuries since he has followed their activities closely, always looking for an opportunity. He has failed multiple times over the years but this time, this time, he will succeed.


Misc

Playlist will be updated periodically.​
 
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General


Full Name:
Ciaran
[Keer-an]

Aliases/Nicknames:
Kitty

Title(s):
Familiar to the Iron Rose Witch

Age/Date of Birth:
Physically appears to be roughly 18 years old.

Sex:
Male

Sexual Orientation:
Bisexual

Race:
Cat Sìth

Voice:

Languages Spoken:
Gaelic, Scots, English, Spirits

Occupation:
Familiar

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Appearance

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Cat Form:
Roughly twice the size of a house-cat and with slightly bizarre features. Covered in short black fur with the exception of a white patch on his chest. Is able to talk in this form.

Facial Structure:
Heart-shaped

Body Structure:
Slender

Eye Color:
Right eye is yellow, left eye is blue.

Hair Color:
Black

Height:
5'5"

Weight:
140lbs

Scars:
None

Tattoos:
None

Piercings:
Ears

Marks:
None. If you ask him why he doesn't have cat ears or a tail in his human form he will become angry.

Style:
Tends to follow his witch's example, but enjoys a variety of styles and colour combinations. Also enjoys dressing up on occasion.

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Personality

Five Bad Traits:
Childish
Selfish
Dishonest
Lazy
Impulsive

Five Good Traits:
Charming
Independent
Friendly
Curious
Relaxed

Ideals/beliefs:
The only possible meaning to life is to enjoy it as much as possible.

Details:
Despite his supposed age Ciaran is fairly immature, preferring play to any form of work at all. His enjoyment of teasing others makes him a good (or disastrous?) match for Kaliah and together the two of them are difficult to get under control. Out of the twin Rose Witches and their familiars Karn is usually the voice of reason.

Quirks:
Heterochromatic.
Occasionally slips into broad Scots.

Hobbies:
Napping
Flirting
Messing with others
Since becoming Kaliah's familiar he has also taken an interest in fashion, jewellery, and makeup.
Sewing.

Likes:
Tasty things.
Pretty, sparkly things.
Taking a nap somewhere cosy.
Sleep.
Meat.
Fish.
Ghost stories.

Dislikes:
Cold water, rain especially.
Hot drinks.
Vegetables (the smell of onions and garlic in particular)
Overly serious people.
Conflict.

Relationships

Kaliah, his master.

Karina, her twin sister.

Karn, Karina's familiar.


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Strengths

Arsenal:
Offensive prowess is limited but does what he can, even if he's only armed with teeth and claws.

Abilities:

Physical:
Very agile and flexible.
Can run fairly fast but hates expending the energy to do so.

Mental:
Claims to have many years of experience as a witch, despite his now diminished form.

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Weaknesses

Fears:
Becoming permanently limited to his cat form.
A disruption to his current comfortable lifestyle.
Something happening to Kaliah or those she cares about.

Physical:
Not particularly strong or large in either form, leaving him fairly vulnerable.
Claims to need an excessive amount of sleep in order to function, but this is likely just laziness.

Mental:
Quick to lose focus and get bored.
Not particularly intelligent.

History
"Among the many legends surrounding the Cat Sìth is the suggestion that they are witches that can willingly transform into a cat and back nine times. If one of these witches chooses to go back to their cat form for the ninth time they will remain a cat for the rest of their lives."

This is the explanation Ciaran gave Kaliah when they first met and she bound him as her familiar. Ciaran was thrilled by the idea of regaining a human form and even more delighted with the personality of his new 'master'. Two years have passed since then and though Ciaran still sometimes feels like an outsider to the family he can't imagine anything much more perfect than his current lifestyle. If only Kaliah wasn't quite so interested in magic...
 
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General

Full Name:
Rafe Grimmwolf
[R-ai-f]

Aliases/Nicknames:
TBA

Title(s):
TBA

Preferred Name:
Rafe.

Age/Date of Birth:
23, June 13th

Sex:
Male

Sexual Orientation:
Demisexual

Race:
Werewolf

Voice:
TBA

Languages Spoken:
English

Occupation:
Between jobs.



Appearance

Body Structure:
Muscular, Athletic

Eye Colour:
Yellow

Hair Colour:
Light blue

Height:
6''5

Skin Tone:
Pale

Scars:
Multiple - One running across his cheek, over his nose and across the other cheek / Just below his neck / Diagonally from right shoulder to left waist

Tattoos:
His daughters name on the inside of his left wrist - 'Freya'

Piercings:
None

Marks:
None

Style:
Rafe commonly wears dark colours simply out of preference. However, he pretty much always wears his leather bomber jacket with the white hair trim on its hood. Other than his preference to always have that specific jacket, he has no preference concerning his clothing as long as it is comfortable and so is more often seen in loose, comfortable clothing.



Personality

Five Bad Traits:
Quick to anger | Defensive | Cautious | Blunt | Snappish

Five Good Traits:
Caring | Protective | Thoughtful | Considerate | Keeps to his word

Ideals/beliefs:
His daughter is his world | Biggest way to bring shame to one self is to abandon those you are loyal to | Caution is necessary around new people | Blind trust is foolish | Protect your 'pack'/ Friends |

Details:
Rafe is a protective person over those he loves and holds close to him. It is instinctual for him to be so and he embraces that fully, especially concerning his daughter. His issues with his ex however, has brought about a much deeper caution of strangers and unknown people than is considered normal though. This has led to him being quite snappish and rude with other people even for the most simple of things, often reacting with violence or promising threats. His anger has a very short fuse and certain things trigger his anger to shoot up, though with the addition of his daughter he has gathered some restraint as he doesn't want to ever scare her or leave a negative impression on her young mind. However, despite all this, Rafe is a kind and caring individual who cares for people he has grown attatchment to. He honestly tries to do right by the people he holds dear, be it helping them in small ways or with small attempts here and there to make life easier for them. Loyalty is a huge part of his beliefs that reflect in how he acts and speaks, leading him to be the type to never break his word. Rafe despite his tough exterior, is easily embarrassed and easily caused discomfort around teasing and admitting his mistakes, though he would only ever act so lax and a bit goofy around people he is close to.

Quirks:
- Snarls at people when even slightly agitated
- Chewing on his lip when agitated/ in thought
- Avoids any 'healthy' foods for meat

Hobbies:
-Video games
-Getting tattoos
-Dressing Freya up

Likes:
- His daughter, Freya
- Spicy food
- Meat dishes
- Red, Black, Dark blue, Dark green
- Dogs
- Video games
- Horror films
- Naps

Dislikes:
- Mornings
- Vegetables
- Shopping
- Cleaning [his home - he hates it]
- His Ex and her family
- Pink [He doesn't even dress Freya in pink]
- People questioning him as a parent




Relationships:
- Freya Grimmwolf ~ Daughter ~ Freya is the light of Rafe's life and the reason he wakes up. He adores the little girl and is overly protective of her. Though, he is still a new (and single) parent and sometimes struggles, he never complains out of his love for her.

- His Pack - He adores them and is equally as protective over them as they all are over reach other. They are family! Though Rafe has become more independent and mature, he does not forget his roots or what he is. The pack itself tends to stick with canine forms when undergoing the right of passage and a good majority of pack members, due to their enhancements, take up enforcement or labour jobs.

- Veda and Nicolai Grimmwolf - His parents. Rafe loves them both dearly. They support him when possible and support his goal to independently raise Freya without help. Both are in security and defence jobs and are who trained Rafe since he was a pre-teen on how to fight properly.

- Alice ~ Ex ~ Rafe's ex-girlfriend and a magi. They had known each other for years before they even started dating. Their relationship began to decline when Alice announced her surprise pregnancy. The two disagreed on what to do with the child. In the end, Alice did not want Freya and so gave her to Rafe and left them. Rafe despises her right now.

- Maddie ~ Flower shop owner/ Friend~ Met her when he went to her shop one day to buy some flowers that intrigued a younger Freya. Since then he often tries to buy some flowers whenever possible to appease his young daughter. Due to this he considers her a very close friend and one of the few people he trusts with Freya.



Strengths

Arsenal:
None

Abilities:
Enhanced senses
Enhanced strength
Enhanced durability
Enhanced stamina
Enhanced speed

Physical:
Above average stamina (for a werewolf) | Fast reaction time | Enhancements (due to being a werewolf) | Combat training

Mental:
Confident (in most things) | Protective nature seems to trump fears | quick reactions (instinct)​




Weaknesses

Fears:
Harm to Freya | Loosing pack members/friends | Alice (His ex coming for Freya) | Judgement

Physical:
Silver
Vampire blood
Wolfsbane
Sensory overload
Right side dominant

Mental:
Reactions to threats often are instinct based | Protective nature overrides 'danger' | Quick/long lasting temper​




History:
Rafe was born as the first son to Veda Louise and Nicolai John Grimmwolf, two members of a were-pack localised to Nauchtwald who shared a common theme of taking on canine-based transformations once they came of age. The pack was just like a large extended family where everyone lived generally quite close to one another and would help one another without even the need to ask. His childhood itself was pretty much normal as could be within the were-pack, surrounded by other kids who also one day knew they would have the option to become truly apart of the pack. Everyone was generally friendly and even in their youth, they were taught to support and help one another. This is a part of his upbringing that Rafe holds true to even now.

Growing up in a pack in Nauchtwald meant not only did he make friends with various other pack members, Rafe made friends with local kids as well. Especially one magi girl his age known as Alice Markov. Alice was a bright, peppy and strong willed girl and Rafe was equally as strong willed. The two originally clashed but it developed into the two becoming best friends. Alice and Rafe would play video games together, prank each others families (and the pack members) and even attend the same school. Alice would talk about her dreams of becoming a strong witch while Rafe would tell her of how one day, he would take the form of a wolf like everyone in his bloodline has chosen to do.

Once Rafe was sixteen and considered old enough, he underwent the 'right of passage' and bound to the spirit of the wolf. Rafe, not used to the power that now flowed viciously within his veins, was left in a state of confusion, anger and fear. Any strong emotion now seemed to twist and poison him till he was not himself. Literally. He would shift with any extreme feelings and this led to anger and frustration, which only added to this and so on. He had the support of his pack, his family and his friends who were in similar positions but it didn't help. Rafe was always quick to long lasting anger and so was left in a worse situation than them. Alice however, was his saving grace. Having been close friends with Alice for years by this point, she knew everything about him and him her. Alice would spend her days with him and helped him begin to gain some minimal control over himself.

Now, Rafe had never been one to easily fall in love. In fact until he was eighteen, he had never felt much for anyone romantically. Yet, over the two years since becoming a werewolf, he developed feelings for Alice but for a while. Just before his nineteenth, Alice confessed her feelings just before he could. The two were overjoyed and immediately began dating. Rafe's parent's weren't exactly happy with his choice in first love but accepted it. The two of them began travelling together a few months later, to see the world outside of Nauchtwald, for varying reasons. Alice had dreamed of it for years and Rafe wanted some time a way to practice his control.

Also to protect Alice.

The duo travelled across Europe mostly and for a year they were happily devoted to one another. However, in December of Rafe's 20th year, Alice found out she was pregnant. The reactions were opposingly different. Alice was astonished and eventually, distraught. Rafe on the other hand, was ecstatic but shocked. Alice believed they were to young while Rafe felt that despite their youth and plans, they would be great parents. Despite Rafe's enthusiasm, he supported Alice whatever her choice and left her to decide what they would do. For a few days, Alice returned to Nauchtwald to speak with her parents while Rafe stayed back in Germany where the two were staying at the time.

Alice returned three days after revealing her pregnancy. Her parents were shocked and angry but helped her to decide to keep the child. Rafe was happy but concerned. Over the passing months he tried to desperately to get her to open up as she was clearly scared. He told her not to be pressured, wanting her to do the best for her but...she was stubborn just like him. While he was excited and already preparing for the child, she was distant and seemed to try avoid even thinking about it. For the next eight months, the two were on shaky terms.

However, their child came prematurely.

Rafe recalls seeing the new-born girl for the first time as the best moment of his life, alongside his right of passage and the moment he and Alice began their relationship. Though, the first time he held her trumped all of these memories. She was premature by a month and so taken straight away into the care of the doctors to make sure she was okay. Rafe, after getting to hold her once, went back to Alice with a big smile on his face. Yet, Alice was not the same. She was depressed and even more distant from Rafe than before. Two weeks after their daughters birth and the child was still unnamed, as Rafe wanted to decide a name with Alice and Alice herself had no interest in the child.

Two more weeks later and it happened. Alice broke it off with him and told him she did not want to be a mother. Rafe in the beginning thought it was a joke but it as not when Alice was suddenly gone the next morning. Rafe that day picked up his month old daughter from the hospital and brought her back the first time to their temporary home. She was still small and though he was heartbroken and angry with Alice, he was thankful for the gift that was his daughter. It took a day to decide but he named her Freya.

With very little idea on how to be a good...and now single parent, Rafe decided to return to Nauchtwald and moved back into his parents. Veda and Nicolai were ecstatic at having a grandchild and so helped him learn how to raise Freya right. A few months after though, having gotten a job with his return, Rafe moved out to his own small bungalow house with Freya with the money he saved and some his parents gave him. Two years later (Freya is now two), Rafe has worked a couple jobs over this span of time due to customer complaints at his attitude to some people. Though he stands by this as some customers are just abusive to his co-workers and he has no desire to stand and watch. Despite his pack and parental support, Rafe has kept himself quite distant and independent with raising his daughter.​





Misc:

Voice:

Theme:

His Daughter:
Freya Grimmwolf - Age 2 - (August 19th)
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GREY AND ORANGE ROSE HAS BEEN CLAIMED. Had to post about it because editing is a no go on mobile.
 
General

Full Name: Jiahu Salia


Aliases/Nicknames: Thief King, Thief Queen

Title(s): Grey, Sleeping Hollow, Intelligentsia Curator

Preferred Name: Anything that isn't too vulgar, filthy or blasphemous but if they know you well enough they may also be fine with that as well.

Age/Date of Birth: Questionable, the Grey Rose is suspected of being incredibly old though this may be more fantasy than reality.

Sex: Also questionable, with the only potential person knowing being the White Rose Witch.

Sexual Orientation: Curious.

Race: Appears to be human or at least humanoid.

Voice: Seems to have a high arrange of voices from incredibly feminine to incredibly masculine. This is a trait they seem to take pride in.

Languages Spoken: English, Spanish, French, Chinese, Japanese, German, Portugese, Arabic, Hindi, Russian. Seems to understand many languages though particularly struggles with certain rural dialects.


Occupation: Professor and Teacher.

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Appearance

Facial Structure: Thin though with their face covered it seems strange to know.

Body Structure: Slim though athletic. They seem capable of making quick advances though they won't have much weight to their punches they seem to prefer looking for particularly vulnerable areas.

Eye Color: Unknown. They seem to sleep with this mask.

Hair Color: Black

Height: 5'10

Weight:160

Skin Tone: Pale white

Scars: Wears gloves over their hands but any glimpses of their wrist seems to show scars.

Tattoos: Apparently has a rabbit tattoo on their right hand and a kitten on the left. Though these aren't seen due to gloves they do admit they are there.

Piercings: Also, has ear piercings but no idea what they may look like but does acknowledge them.

Marks: A snake is marked on their shirt and seems to be very important to them.

Style: Enjoys suits and nice clothes. Though this is contrasted by the rags and scarves he wraps around their head and throat.

Personality: Very curious, open and easy going. They enjoy making people think and contemplate decisions and ideas. They enjoy talking and figuring people out. They seem to take great care in knowing others though there seems to be a great pain and they seem to be reserved about it.

Five Bad Traits: Can be too curious and cause themselves or others harm, doesn't seem to mind harming themselves if they require to do something, overworks themselves, seems to suffer from depression, they are removed and sectioned off from others.

Five Good Traits: Caring and close to those they allow themselves too and will do what they can for them, independent and requires little help from others, resourceful, intelligent, understanding.

Ideals/beliefs: Believes in the quality of life of all creatures regardless of whom they are and is believing to give any thing a chance. They believe in equality of all in every sense of the term and don't believe in the idea of superiors or inferiors besides children or people who wish to learn from others who know more. Though wants everyone to succeed though worries also their life will end in failure.

Details: They have always been an odd Rose Witch and one that enjoys the Tarot cards and numerous other signs and forms of reading people. They seem to have an attachment to these and they seem to be heavily involved in their lives.

Quirks: Seemingly can change between male or female voices or stances fairly easily also playing the part fairly well. They are an odd creature. Playing with people's ideas and interpretations and trying to challenge what they believe they know about the Thief. Known earlier in life as being as a troublemaker and someone who used to steal. No one has known what they have ever done with the items they had once taken though it is certain they no longer exist within their hands anymore.

Hobbies: Enjoys reading history, fiction while also dabbling in the news and current events. It seems what they are most obsessed with though they don't seem to have much outside of that.

Likes: The other Rose Witches, they find them curious and interesting to know though challenge many of their ideas as well. They enjoy keeping others on their toes. Books. Food and cake in general.

Dislikes: Doesn't like that they are alone often. Seem very distant and lost and worry they won't live up to expectations being a Rose Witch themselves.


Relationships

The only character they have any relationship is with the White Rose Witch herself. They are the only ones who potentially know the secrets of the Thief King or Queen and are someone that they respect as well. The Grey Rose has assisted the White Rose Witch on many occasions and will offer aid though they do clash at times with differing ideas they the Grey Rose believes it is of utmost importance to help the White Rose though they will question them numerous times to assure they are doing the right thing.

Strengths

Arsenal: The arsenal seems to be an assortment of magical tarot cards they can use to summon things to wage combat for them. Though they are very engaged and involved themselves. They use these cards and their affects as well as using a numerous amount of tricks and items up their sleeves.

Abilities: Divination, Clairvoyance, Precognition, Retro cognition, Cartomancy, Catoptromancy, Crystallomancy, Oneiromancy, Palmistry/Somantomancy, Dowsing, Aura reading. Seems to have also found to weaponize such devices out of curiosity and it is something strange and interesting that they can do.

Physical: They aren't physically imposing but they athletic and slim. They can be quick and can move around while also capable of climbing and have a knack for exploring.

Mental: They play mind games greatly and seem to challenge and debate what people think they are or may decide to be. They seem to have great knowledge and understanding of things and they seem incredibly focused while also being aware.


Weaknesses

Fears: Loneliness, depression, loss, inevitable failure.


Physical: They aren't remarkably strong. They seem to be able to take a good hit though but they aren't ones known to be able to hit hard back.

Mental: Depression affects them greatly and harms the mind they do have. It seems to make them doubt themselves regardless of how much knowledge they have. They suffer from worrying that it may still not be good enough despite providing the best options for success which makes them stumble.

History

Remaining off by themselves they believe it is time to join the others as well as becoming more actively involved. They have only made contact with the White Rose though they wished to see the others. It has been a long time since they have become this active though with the Grey Rose it is usually because something unfortunate is happening and they must be there to help. Maybe even offer up a sacrifice.

Misc

 
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