MISCELLANEOUS Stuff and Things

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AkikoYukito

Cat Lady of Questionable Sanity
Roleplay Invitations
Group Roleplays, One on One Roleplays, Private Convo Roleplays
Posting Speed
A Few Posts a Week, One Post a Week, Slow As Molasses
Writing Levels
Adept, Advanced, Adaptable
Genders You Prefer Playing
Male, Female
Playing Style- Passive or Aggressive
I play both Passively and Aggressively. I love to come up with ideas and twists for a story and manipulate a situation, but I also love a partner who can come up with ideas. I have no problem yielding to my partners' ideas or mashing ideas together.
Favorite Genres
Action-adventure, adult characters, age difference, alternate universe fandom, anime, crime drama, cyberpunk, darker themes, drama, dubious consent, dystopia, eastern, edo, epic quest, fairy tale, fantasy, feudal, futuristic, grimdark, heian, high fantasy, low fantasy, magic, modern, modern fantasy, modern scifi, mutants, paranormal, post-apocalyptic, psychological, romance, scifi, supernatural, urban fantasy.
Genre You DON'T Like
Atompunk; battle systems; clockpunk; cosmic horror; creepypasta; dieselpunk; fandom: cartoons, games, movies, next-gen characters, prequel, real people, shows, spin-off; historical, mindfuck, slice of life, sports, steampunk, tabletop, zombies.
#21

General Characteristics Physical Characteristics Mental Characteristics Specialty Characteristics Historic Background Soundtrack


  • Character Name: Xander Graves
    Name Meaning: Defending men; steward
    Alias: Zand; Zane
    Gender: Male
    Species/Race: Human
    Age: 22
    Birthday: September 5
    Zodiac Sign: Virgo
    Bloodtype: A
    Occupation: Waiter; Bartender; Intern
    Family: Audrey Graves (Mom);
    Liam Maddox (Dad); Nolan Graves (Grandfather); Elizabeth "Liz" Maddison (Friend/Coworker)
    Gemstone: Sapphire

  • Height: 5’8”
    Hair: Light Brown; Short, slightly wavy
    Eyes: Gray
    Distinguishing Marks: None
    General Appearance: Lean, fit build; Moderate muscle definition.
    Strengths: Average physical inclination; Dexterity; Hand-eye coordination
    Weaknesses: Directionally challenged; Soft spot for animals
    ; Can't hold liquor

  • Allies: Grandfather; Liz
    Enemies: None
    Current Goal/Purpose: Gain more experience in business.
    Aspirations: Take over grandfather's company.
    Hobbies: Reading; Finishing work at home
    Likes: Books, specifically mysteries; Soft Rock; Savory food; Coffee; Animals, especially cats; Sunny days; Ocean breezes
    Dislikes: Most movie adaptations of books; Cauliflower; Olives; Unnecessary violence
    Talents: Cooking; Academics; Adaptability; Organization
    Inabilities: Public Speaking; Reading people and situations; Holding liquor
    Fears: Disappointing his grandfather

    General Personality: Modest, shy, meticulous, reliable, practical, diligent, anxious, punctual
    Inner Personality: Despite being raised by his grandfather, Xander doesn't share his personality traits. Xander is a modest young man in more ways than one. He's not the type to boast and always dresses appropriately. He can be a bit shy around new people and in large groups; although he will make an effort to get along and be sociable. A meticulous worker, Xander demonstrates a level of diligence at almost any given job or task. If he doesn't know how to do something, he will certainly ask questions to be sure he does that something correctly. This makes him quite the reliable go-to guy. Xander is a practical person, and looks at things realistically before idealistically. At times, he can be uptight and prone to over-analyzing things.

    Displaying a high level of patience and tolerance, it takes a lot to make Xander angry. When he does get angry, he's not the type to lash out. He'll sooner resort to the silent treatment than heated argument. He can become easily frustrated with things he doesn't understand or can't make sense of, due mostly to thinking about them too hard; however, such frustration doesn't affect his behavior towards others or his ability to get things done.

    Fondest Memory: Summer time at the lake
    Biggest Regret: Family circumstances
    Secret: Wish to know his parents


  • Special Items: Watch passed down by his grandfather
    Weapons: Whatever is readily available
    More: Has a cat named Snow.


  • General History: Xander was born to a small family in a small town just outside of the city. His mother, Audrey, was born to separated, and later divorced, parents. His father, Liam, was a farm boy and a party animal. Audrey and Liam met in high school and dated for the greater part of six years. The two spent many nights together, participating in the parties and get-togethers their friends threw. But the partying only lasted for a couple years after high school. After a night of passion, Audrey became pregnant with their son, right around the time that Liam decided to straighten up. With pressures from his own family, Liam planned to move back to his family's ranch and work. It was the very day that he broke the news to Audrey that she was going to tell him about the pregnancy, but never did. Despite her boyfriend grounding himself, Audrey remained just as much of a wild child as she was prior. It was this behavior that led her father, and Xander's grandfather Nolan, to intervene.

    Nolan was infuriated by his daughter's irresponsibility. He thought that, perhaps after having a child, she would stop acting like a teenager; however, he came to find that was not the case. Audrey wanted nothing to do with a baby, proclaiming that she wasn't ready for her life to be over. Upon Xander's birth, custody went to his grandfather. Audrey left home, determined to live her life the way she wanted to live it, refusing to let her father tell her what to do. In silent mutual agreement, all connections between father and daughter were cut off. Nolan raised Xander without any contact or interference on Audrey's part, and Xander would never know his mother.

    Regardless of the lack of a mother, Xander grew up perfectly happy. His grandfather gave him the "life he never had," paying for Xander to go to the best private school in the area. His grandson excelled in school, displaying the academic excellence that Nolan knew would prepare the boy to inherit his grandfather's company. From the time he was small, Xander knew he was to take on and continue his grandfather's business and he was proud of it. It drove him to work harder just to achieve it. As Xander came up on his teens, he started looking for work. He had the education, but he still needed experience. In his senior year of high school, Xander left for the city. He found a small apartment and enrolled in the public high school there from which he later graduated. During his first winter away from home, Xander rescued his cat Snow. He found her as a kitten, abandoned in the snow. This, as well as her white fur, is where she got her name.

    Xander initially applied for a job at a restaurant and bar not too far from where he lived. Being under eighteen at the time, he was turned away. He got a job at a small grocery store, where he worked until he turned twenty-one. In the meantime, he enrolled at a local university to take classes to ensure his knowledge of business. It was then that he got a call from the owner and manager of the restaurant asking if he still wanted a job there. Xander was more than happy to leave work at the grocery store. It was at the bar where he met his friend and coworker Liz, who was also a student at the university. The two often used their late nights working together to help each other with homework. After putting in a year at the restaurant and finishing a year of college, Xander started looking for an internship to further his experience in business.
    Present Life: Xander still lives in his one bedroom apartment and works at the bar. He keeps consistent contact with his grandfather and visits him every holiday he has off work.


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Last edited:

AkikoYukito

Cat Lady of Questionable Sanity
Roleplay Invitations
Group Roleplays, One on One Roleplays, Private Convo Roleplays
Posting Speed
A Few Posts a Week, One Post a Week, Slow As Molasses
Writing Levels
Adept, Advanced, Adaptable
Genders You Prefer Playing
Male, Female
Playing Style- Passive or Aggressive
I play both Passively and Aggressively. I love to come up with ideas and twists for a story and manipulate a situation, but I also love a partner who can come up with ideas. I have no problem yielding to my partners' ideas or mashing ideas together.
Favorite Genres
Action-adventure, adult characters, age difference, alternate universe fandom, anime, crime drama, cyberpunk, darker themes, drama, dubious consent, dystopia, eastern, edo, epic quest, fairy tale, fantasy, feudal, futuristic, grimdark, heian, high fantasy, low fantasy, magic, modern, modern fantasy, modern scifi, mutants, paranormal, post-apocalyptic, psychological, romance, scifi, supernatural, urban fantasy.
Genre You DON'T Like
Atompunk; battle systems; clockpunk; cosmic horror; creepypasta; dieselpunk; fandom: cartoons, games, movies, next-gen characters, prequel, real people, shows, spin-off; historical, mindfuck, slice of life, sports, steampunk, tabletop, zombies.
#22
Alternate CS


General Characteristics Physical Characteristics Mental Characteristics Specialty Characteristics Historic Background Soundtrack


  • Character Name: Sasha Keren
    Name Meaning: "Defender"; "Ray of light"
    Alias: Shasha
    Gender: Male
    Species/Race: Human
    Age: 22
    Birthday: May 23
    Zodiac Sign: Gemini
    Bloodtype: AB
    Occupation: Prostitute; Student
    Family: Liliane (Keren) Reese (Mother); Alexander Keren (Father - Deceased); Vincent Reese (Step-Father); Laurence "Lori" Elliot (Friend); Parker Collins (Friend); Mika Ogden (Friend)
    Gemstone: Emerald

  • Height: 5' 8"
    Hair: White-blonde, Short, Straight
    Eyes: Blue-gray
    Distinguishing Marks: Piercing in right ear
    General Appearance: Lean, fit build; Moderate muscle definition
    Strengths: Flexible and agile; Possesses great agility and endurance; Ability to think quickly
    Weaknesses: Deep emotions; love; intimacy

  • Allies: Parker; Lori; Mika
    Enemies: Step-Fathe; Lewis Albers
    Current Goal/Purpose: Get rid of the bodyguard
    Aspirations: Become a Public-Relations specialist; Move to France
    Hobbies: Sex; Sleeping; Reading; Making mischief
    Likes: Rain and storms; Coffee; Alcohol; Sleep; Sex; Dogs; Philosophy, psychology
    Dislikes: Relationships; Emotional situations; Mushrooms; Doctors; Traveling; Being cooped up or confined
    Talents: Manipulating others; Reading people and situations; Bilingual; Running, sprinting
    Inabilities: Handling emotional situations; Talking about feelings; Opening up to others
    Fears: Losing control of his life; Emotional attachment
    General Personality: Adaptable, cold, witty, cunning, intellectual, eloquent, superficial, inconsistent
    Inner Personality: Cold and collected, Sasha maintains a calm, quiet demeanor. Highly intelligent, he is able to absorb and process a great deal of information quickly as well as apply it effectively. Sasha is cunning in every sense of the word; and ever calculating. Sly and deceptive, he often derives pleasure from teasing and aggravating others. Rather eloquent, Sasha has a way with words and a sharp wit that he often uses to charm and manipulate others. He has a confidence that shows in the way he carries himself, with an air of arrogance about him. Adaptable and versatile, Sasha is able to change to fit according to people and situations. This is a great quality to have for his job. However, these traits are mostly superficial.


    Sasha's behavior can be inconsistent, so much so that he sometimes seems to have multiple personalities. In actuality, he is unemotional and detached. An intellectual, Sasha spends a great deal of time thinking, and is most often driven by intellect rather than emotion. His wit is rivaled only by his cynicism, which usually works together to create the tendency to be considerably bold and rude to people. Sasha generally comes off as apathetic, seeming to have practically no interest in anything and purposefully ignoring things. He can be willful to a fault, doing whatever he likes whenever he likes. As it's hard for him to get close to people, Sasha holds grudges when it comes to trusting others and keeps people at a distance. Relationships are kept to a minimum and there are very few people that Sasha is close to or who know him beyond his facades. In terms of a temper, Sasha isn't very quick to anger, only showing strong emotion under certain circumstances.

    Fondest Memory: Family vacation to France
    Biggest Regret: Humoring his mother's paranoia
    Secret: His feelings

  • Special Items: His earring
    Weapons: Derringer .22
    More: Sasha's earring is made from his mother's past wedding ring.

  • General History: Sasha was born to a well-to-do family on the upper-east side of the city. His mother, Liliane, was born and raised in the city with family ties and citizenship in Paris, France. His father, Alexander, was a young half-Russian man who came to the city to make a life and a name for himself. The two met at work and married at a young age. Sasha was named for his father, whose name was spelled "Aleksandr" in Russian, of which "Sasha" is a diminutive. For the first few years, Sasha's mother stayed at home. She quit her job to be with her son until he was of age to start school. Many times over those years, she took Sasha with her back to France, so he could spend time with his grandparents and get in touch with his roots, and attained dual citizenship when he was only a toddler. Sasha started home-schooling when he was four years old; studying at an exceptionally high level by the time he was six years old, when he started school.

    Sasha's parents weren't as present in his life as they would have liked to have been. With his father the manager of the company he and his wife worked for, he worked long hours. For those first few years, he made a point to be home early to be with his wife and child. His mother returned to work the spring after Sasha started school, having hired a nanny to pick him up and look after him until the work day was done. Sasha went through many nannies, as they couldn't take his mischievous behavior, and grew up knowing his parents very little. He got used to going to bed before they would get home, to waiting up for them until he fell asleep. He also got used to the disappointments that came with their working all the time such as birthdays spent alone. The weekends he would get to spend with them became scarce, for the more they worked during the week, the more they wanted to relax on their days off rather than play. The distance between Sasha and his parents grew as he got older, though he still loved them.

    There came an upside to his lonely days spent at school when he met his best friend, Parker Collins. They were in the same class in elementary school, and shared many classes over the years to pass. Sasha was ten when his father died. He was shot and robbed on his way home from work one night that winter. Despite her emotional devastation, his mother kept working, taking on more hours to make up for the lack of the money his father earned. Sasha saw his mother rarely after that; the two were living in two different worlds. It came as no surprise then that Sasha had no idea when his mother started dating again a couple of years later. The crash came when his mother brought her new boyfriend home to meet her son and announce her engagement. A year later, his mother wed to the diplomatic Vincent Reese, about the time Sasha turned fourteen.

    For the next few years, things were up and down. Sasha disliked his mother’s remarriage and disapproved of Reese. With Reese's wealth, Liliane was able to quit her job and dedicate her newly-found free time to her son. In turn, Sasha spent as much time out of the house as he possibly could. She tried hard to get her son and her new husband to get along, but Sasha would have nothing to do with him despite the man's efforts to make nice. In his academic excellence, Sasha graduated high school early with honors. He had many scholarship opportunities lined up by multiple colleges and universities and used that as an opportunity to leave home. He enrolled in a local university on a scholarship, though he rejected living on-campus and didn't attend any classes for the first year. It was during that period that he became a prostitute, taking up shelter with whomever would take him in exchange for his body. It was also during this time that he met Laurence Elliot, nicknamed Lori. Sasha jumped about from place to place for over a year before settling down in an apartment.

    Present Life: Sasha lives in a small apartment close to the university he attends. The time he doesn't spend at school is usually spent in bed with clients. He doesn’t keep in contact with his parents much.

  • 1. My Life
    2. Gives You Hell
    3. Moves Like Jagger
    4. Love Somebody
    5. I Just Wanna Live
    6. Out of Control
    7. Shake It Off (Cover)
    8. Love Me Like You Do (Cover)

 
Last edited:

AkikoYukito

Cat Lady of Questionable Sanity
Roleplay Invitations
Group Roleplays, One on One Roleplays, Private Convo Roleplays
Posting Speed
A Few Posts a Week, One Post a Week, Slow As Molasses
Writing Levels
Adept, Advanced, Adaptable
Genders You Prefer Playing
Male, Female
Playing Style- Passive or Aggressive
I play both Passively and Aggressively. I love to come up with ideas and twists for a story and manipulate a situation, but I also love a partner who can come up with ideas. I have no problem yielding to my partners' ideas or mashing ideas together.
Favorite Genres
Action-adventure, adult characters, age difference, alternate universe fandom, anime, crime drama, cyberpunk, darker themes, drama, dubious consent, dystopia, eastern, edo, epic quest, fairy tale, fantasy, feudal, futuristic, grimdark, heian, high fantasy, low fantasy, magic, modern, modern fantasy, modern scifi, mutants, paranormal, post-apocalyptic, psychological, romance, scifi, supernatural, urban fantasy.
Genre You DON'T Like
Atompunk; battle systems; clockpunk; cosmic horror; creepypasta; dieselpunk; fandom: cartoons, games, movies, next-gen characters, prequel, real people, shows, spin-off; historical, mindfuck, slice of life, sports, steampunk, tabletop, zombies.
#23

General Characteristics Physical Characteristics Mental Characteristics Specialty Characteristics Historic Background Family


  • Character Name: Bella Montagne
    Name Meaning: "My God is an oath," "Beautiful"; "Mountain"
    Alias: None
    Gender: Female
    Species/Race: Human
    Age: 20
    Birthday: September 20
    Zodiac Sign: Virgo
    Bloodtype: B
    Occupation: Tending the stable; Collecting and chopping firewood; tending the garden; random chores
    Family: Isabelle (Mother ✝); Hugh (Father); Celine (Elder Sister); Robert Branson (Brother-in-law); Lucinda Perryweather and family (Family Friends)

    Gemstone: Carnelian

  • Height: 5’6”
    Hair: Choppy, short; Pale copper
    Eyes: Amber
    Distinguishing Marks: None
    General Appearance: Tall; Lithe form; Slim curves; Lean but fit build; Prefers plain clothes.
    Strengths: Stronger than she looks
    Weaknesses: Soft spot for children



  • Allies: Family; Lucinda; Ben; Sofie
    Enemies: Jaron? The Prime Regent?
    Current Goal/Purpose: Find out exactly what is going on at the castle
    Aspirations: Help Sophia
    Hobbies: Reading; Horseback riding; Playing piano; Needlework; Gardening
    Likes: Books; Piano; Tea; Animals, especially horses; Sunny Autumn days; Gardens; Butterflies; Children
    Dislikes: Parties or formal gatherings; Dressing up; Proper tea; Snooty people
    Talents: Playing piano; singing; embroidery
    Inabilities: Sew a straight seam; art like drawing or painting
    Fears: Losing her family

    General Personality: Demure; reliable; diligent; passionate; impulsive; independent; spacey
    Inner Personality: A gentle soul, Bella is modest, sometimes to a fault. For one who was born into money, she is quite humble in more ways than one. She doesn't need expensive or material things to be happy. As well, she doesn't have an overestimation of her own importance. That is not to say she thinks she doesn't have any personal value, but rather that she's never evaluated her self-worth. Normally, she will look a person directly in the eye when holding a conversation; however, she can be shy. This really only comes about when she is faced with the opposite sex. As one who preferred to stay away from fashionable social gatherings in favor of reading books, she has little practice in speaking to boys, especially ones who are charming or attractive. She has a tendency to shy away too in the face of conflict, though she may fight back if it lights her fire.

    Bella can be passionate and will make her passions known when the opportunity arises. A few passions in particular are books; the piano; and animals, especially horses. As a connoisseur of books, Bella is a dreamer. She could go on and on about stories she's read if given the chance. As a dreamer, she can be a bit spacey and prone to wandering thoughts. There are times when she dwells on something too much, causing her to over-think and overcomplicate things and in turn confuse herself. She will read deep into another person and talk about their feelings, but would rather retreat than talk about her own. Bella will say she feels okay or that everything is alright even when it's not.

    In spite of her modesty, Bella can show independence and determination; however, she can also be easily led at times due to her demure nature. Truthful by nature, she's not one to lie unless she feels that circumstances call for it. She's also not very good at it. It can be said that she is pure-hearted; her motives are honest, never malicious, and she wants to accomplish something in life. Bella doesn't really know what that thing is, though.

    This desire likely stems from her being the youngest member of her family, as does her self-image or lack thereof. As the youngest, she's always been treated as such, even as she reached adulthood. She doesn't see herself as the young woman she is, but as "just a girl." This makes it difficult for her to understand why anyone, much less an estimable young man, might show any interest in her.

    Fondest Memory: Piano lessons
    Biggest Regret: Wandering into the woods
    Secret: Trips to Inverness


  • Special Items:
    Weapons: N/A
    More:


  • General History: Bella was born to a wealthy family in the coastal city of Valford in the country of Carthya. Her father, Hugh Montagne, was born to a shipwright and worked as a ship's boy starting at ten years old. He built a thriving business based on overseas trade from the ground up by the time he was thirty. He owned several ships and warehouses as part of his profitable business and worked his way into high society. Her mother, Isabelle, was born to wealth and nobility. She came from a long line of dukes and duchesses, whose name was D'Ambrosia, in the capital who had supported the royal family for centuries, up until the mysterious change in power. They were not very pleased by Hugh's background, but were forgiving enough considering the wealth he had accumulated.

    Isabelle was a frail young woman and fought illness on and off over the course of her life. She loved her daughters and spent as much time with them as she could. It was she who named Celine, whom she named after her mother in hopes that it would endear her parents more to her new family. Hugh named Bella after Isabelle's childhood nickname, which he found charming. Isabelle lost her battle with tuberculosis four years after the birth of her second child. The girls were not without a motherly figure; however, as they had several competent and affectionate governesses and nannies over the years. It was her wish that her girls learn the piano, as she had the pleasure of doing as a child. As Hugh would give anything to his wife or daughters, he hired a tutor.

    Their tutor taught them not only piano, but other things such as reading and writing and arithmetic. It was a luxury that many could ill afford as well as one that many thought of as more of a burden than anything else. Bella was the only one of the two sisters to pursue any of her lessons after they outgrew their tutor. Celine began to focus more on the practical aspects of being a young lady, like the development of her trousseau and learning how to be a grand hostess. Up until the age of fourteen, Bella noticed nothing outside of books, horses, and the piano. She didn't share her sister's interests in parties and boys. Celine met her husband Robby when she was twenty-four. They courted for a few years while Robby saw to arrangements of moving out of the city to start their own family if she should give him her hand in marriage. It wasn't until Bella turned eighteen that Celine really pressed her to start looking for a suitable man; which Bella ignored.

    About four months ago, Hugh's business went belly up. For a month prior, things had been going wrong: Shipments were lost, warehouses robbed, commerce interrupted. No one would do business with the merchant, as he was labeled jinxed. Everything was lost and their house and possessions were auctioned off. Robby helped them pick up the pieces. He offered to them to travel with him up north where a friend of his family had written to him about a house and a job as a blacksmith. They accepted and traveled for six weeks to the town of Esterwell. It was shortly after they moved there that Robby and Celine married. The family has been there for the greater part of two months.
    Present Life: Bella lives in the forge house with her family, doing odds-and-ends chores. She recently happened upon the castle in the woods.



  • Isabelle, (45 - 29 at time of death)


    Hugh, (60) Carpenter


    Celine, (27)


    Robert; aka Robby (32) Blacksmith


    Lucinda Perryweather (52) Inn Keeper
 
Last edited:

AkikoYukito

Cat Lady of Questionable Sanity
Roleplay Invitations
Group Roleplays, One on One Roleplays, Private Convo Roleplays
Posting Speed
A Few Posts a Week, One Post a Week, Slow As Molasses
Writing Levels
Adept, Advanced, Adaptable
Genders You Prefer Playing
Male, Female
Playing Style- Passive or Aggressive
I play both Passively and Aggressively. I love to come up with ideas and twists for a story and manipulate a situation, but I also love a partner who can come up with ideas. I have no problem yielding to my partners' ideas or mashing ideas together.
Favorite Genres
Action-adventure, adult characters, age difference, alternate universe fandom, anime, crime drama, cyberpunk, darker themes, drama, dubious consent, dystopia, eastern, edo, epic quest, fairy tale, fantasy, feudal, futuristic, grimdark, heian, high fantasy, low fantasy, magic, modern, modern fantasy, modern scifi, mutants, paranormal, post-apocalyptic, psychological, romance, scifi, supernatural, urban fantasy.
Genre You DON'T Like
Atompunk; battle systems; clockpunk; cosmic horror; creepypasta; dieselpunk; fandom: cartoons, games, movies, next-gen characters, prequel, real people, shows, spin-off; historical, mindfuck, slice of life, sports, steampunk, tabletop, zombies.
#24

The Premise The Story The Plot The Setting The Pictures Other Ideas The Soundtrack


  • Into the Woods is a Beauty and the Beast fandom AU role play I started with Gossamer. This does not involve Anthro-beasts, like in the original and Disney versions of the tale. The goal was to capture the concept of an “unlikely love” and the forcefulness of getting to know someone just to survive in isolation and eventually coming to appreciate them - two people learning to love each other despite all faults. This is our mish-mash of ideas, lest I forget them.

    I thought of doing it classic-like, where perhaps the girl's father encounters the beast. Then either of two options could take place: A) The daughter goes looking for him, or B) He arrives home with the ultimatum that either he must return to face his doom or send one of his daughters to the beast to save his own life. The latter option is what happens in a story I read, based off of the original Grimm’s Tale. We chose neither; although, we kept the "castle in the woods" bit. Rather than the prince being cursed to be a beast by a wizard for his mean and selfish spirit, we chose for him to be cursed as a vampire.

  • There was a noble family, significantly wealthy and in competition for the throne. They wanted to be considered royalty, but the Beast – a prince - was next in line. The Beast wronged them and, lo and behold a member of that family was a vampire. He used his rich connections to secure a position of royalty and live the rest of his life with a secure source of both blood and wealth. The curse affects not only the Beast, but those who reside in the castle as well. His cousins and the staff are bound to the Beast by magic and have learned to cope with this reality in their own way. They still serve and treat him like royalty every day at his demand because technically their lives are in his hands.

    The Beast is not bound to the castle and is allowed to come and go as he pleases; but if he does not return to the castle by sunrise, all of those inside will slowly begin to die, leaving him to spend eternity alone. Those that reside in the castle, however, are bound to the Beast’s presence. They do not suffer from vampirism and may also come and go; but the farther away they are and the longer they are gone are two factors that will slowly begin depleting them of energy, and may eventually lead to death. Although the Beast is the only one that suffers from vampirism, the others in the castle are under the spell as well and do not age. They have lived under the spell’s effects since the year 1754, not aging a single day; and according to the enchantment, if Beast cannot either slay the Master Vampire or take a human woman’s hand in marriage by the turn of the century, the spell’s effects will become permanent.

  • Esterwell is a small town on the edge of a large forest. There's a story that tells of an enchanted castle in the middle of the wood where there lives an awful beast that eats everything that resides within the forest. "You need only get lost in the forest to find the castle" they say, "But once you find the castle, you won't find your way back." It's also said to be the reason that no houses are built any closer than a mile away from the edge of the trees - that is, except for one house that has been empty for years. In the meadow, a whole quarter mile from the edge of town, is a house with a forge. The story starts in the summer when the Montagne family moves in, and the younger daughter Bella wanders into the forbidden wood.

  • Carthya is the fictional country in which the story takes place and over which the Prince's family rules.
    Inverness is the isolated castle in the woods in which the Prince resides with but a few others.
    Valford is the coastal city of the southern end of Carthya from which Bella and her family hail.
    Oakridge is the town on the other side of the woods. Rather than go through the woods, there’s a long road that goes around the woods to get there. It's nearly a two-day trip by horse and wagon.
    Stonecrest is another town to the east.
    Drylliad is another country overseas where many of Carthya's imports come from.

  • Esterwell
    General Store
    Butcher Shop
    Perryweather Inn
    Perryweather Inn Tavern
    Montagne House
    Bella's Attic Room

    Forge
    Forest

    The Castle Inverness
    Castle Gates
    Entrance Hall

    Castle Bedroom
    Castle Bedroom
    Dining Hall
    Daytime

    Kitchen
    Drawing Room
    Daytime

    Ballroom
    Library
    Bathroom
    Corridors
    Stables
    Dungeon
    Rose Garden


    Valford
    Valford
    Valford
    House in Valford

  • I could see Bella walking along the edge of the trees, picking up sticks to throw into a cart for firewood. There aren't a lot there, so to get more she has to go deeper into the trees, which she was strictly forbidden to do. However she does so anyway. She steps only just through the brush, just past the first line of trees, and she hears a voice. It's soft and distant, almost no more substantial than the movement of the air around her. She stops, hand poised over a stick, to listen. It comes again. The words are archaic and she can't really understand them, but somehow or another she feels like they're drawing her in. Of course there's no one around, not even squirrels, as she looks into the trees. Then she snaps out of it when she gets found out and scolded for going into the trees.

    Our plan after her initial trip to the castle was to have one of the castle residents return Bella to the house after a few days and she would tell her family everything. The Prince will have given her an ultimatum: that she would return every three days to provide blood or he would send for her and her family and throw them in the dungeon. While she takes this into consideration, it would be a sense of duty that leads her back to the castle as well as becoming run down due to the constant back and forth. The children express they need her help and she feels she must, or rather she wants to. The family could devise a story for the town's benefit. That she's going to live with the family that sheltered her while lost in the woods perhaps, since they are in sore need of help. I imagine that, after having been late on the third day, she would decide to stay there. When she returns, she'd be like: "I didn't return because you threatened me. I'm here to help the children." They might have more friction that way.

    Also I imagined that when Bella makes her return trip to the castle, she'll ride her horse. I saw in my head that it's early morning at the castle, all is quiet as per usual; and she pokes her head out of her room to make sure Henry isn't about. She goes out to the stables and takes Farren out for a ride, just around the land there, nowhere close to the gate. Finding her gone would cause a stir, especially when the horse is gone too.

    So for a cutesy tender moment, it was thought that maybe Sofie could visit Bella in her room. Perhaps Bella has her sit with her and she brushes her hair? Or she could climb into her bed in the middle of the night. Bella would wake up, find her there, and just smile. She’d fix the blankets over her and go back to sleep.

    Another cute moment! Bella playing with the kids in the room with the piano, teaching Sofie how to waltz with Sofie standing on her feet.

    An idea for later: Bella's been at the castle a while with her back and forth every so often, going to town with Landon. Of course she had given Ben some story about where she was running off to, but doubt lingered when her family told him the story in almost the exact same wording. Practiced and rehearsed. So he did some investigating, discovered rather for sure that the place she told him doesn't exist. So he started actually doing some field research, ie going in the woods.

    It's a day much like the one she arrived there on, bleak and gray and raining. She's coming down the stairs, dressed regally, and hears the door open. She expects to see Henry but is horrified to see Ben, looking much like she did on the day she arrived - wet and dirty. Panic ensues. She runs to him and pushes him towards the door, telling him he can't be there and to leave at once. She doesn't want anyone to see him and is looking around to make sure no one is there.


  • Bella's Song
    The Prince's Song
    Esterwell
    The Perryweather Inn
    The Montagne House
    The Meadows
    The Woods

    Inverness
    A Walk Through the Castle
    The Library
    The Piano
    The Rose Garden
    The First Dance/The Ballroom
    Passing of Time

 
Last edited:

AkikoYukito

Cat Lady of Questionable Sanity
Roleplay Invitations
Group Roleplays, One on One Roleplays, Private Convo Roleplays
Posting Speed
A Few Posts a Week, One Post a Week, Slow As Molasses
Writing Levels
Adept, Advanced, Adaptable
Genders You Prefer Playing
Male, Female
Playing Style- Passive or Aggressive
I play both Passively and Aggressively. I love to come up with ideas and twists for a story and manipulate a situation, but I also love a partner who can come up with ideas. I have no problem yielding to my partners' ideas or mashing ideas together.
Favorite Genres
Action-adventure, adult characters, age difference, alternate universe fandom, anime, crime drama, cyberpunk, darker themes, drama, dubious consent, dystopia, eastern, edo, epic quest, fairy tale, fantasy, feudal, futuristic, grimdark, heian, high fantasy, low fantasy, magic, modern, modern fantasy, modern scifi, mutants, paranormal, post-apocalyptic, psychological, romance, scifi, supernatural, urban fantasy.
Genre You DON'T Like
Atompunk; battle systems; clockpunk; cosmic horror; creepypasta; dieselpunk; fandom: cartoons, games, movies, next-gen characters, prequel, real people, shows, spin-off; historical, mindfuck, slice of life, sports, steampunk, tabletop, zombies.
#25

General Characteristics Physical Characteristics Mental Characteristics Specialty Characteristics Historic Background Family Extended: Parents Family Extended: Sisters Family Extended: Fiance


  • Character Name: Nakashima Harue
    Name Meaning: "Middle Island"; "Springtime Bay"
    Alias: Haru
    Gender: Female
    Species/Race: Human
    Age: 22
    Birthday: April 21
    Zodiac Sign: Taurus
    Bloodtype: A
    Occupation: Princess/Empress
    Family: Emperor Nakashima Hifumi (Father); Lady Shinju (Mother - deceased); Eryuu Naoto (Fiance - deceased)
    Gemstone: Diamond


  • Height: 5' 4"
    Hair: White-blonde, Long, Straight
    Eyes: Blue-gray
    Distinguishing Marks: Pale coloring
    General Appearance: Petite-average build; No muscle definition
    Strengths: Ability to think quickly and strategically; Knowledge of politics
    Weaknesses: Family


  • Allies: Father; Sisters
    Enemies: Step-Mothers; Eldest Sister; Brothers-in-law
    Current Goal/Purpose: Get home
    Aspirations: Become the first empress; Find out what really happened to her mother
    Hobbies:
    Likes:
    Dislikes:
    Talents:
    Inabilities:
    Fears: Failing her father
    General Personality: Friendly and humanitarian; Honest and loyal; Original and inventive; Independent and intellectual; Intractable and contrary; Perverse and unpredictable

    Inner Personality:


    Fondest Memory: Playing in the gardens with her sisters
    Biggest Regret: Letting Naoto leave
    Secret: Suspects the Empress-Consort of murder


  • Special Items: Flower hairpin
    Weapons: Her hairpin is a sheathed knife
    More: The hairpin was a present from Naoto before he left for battle.


  • General History:
    Present Life:


  • Name: Hifumi
    Name Meaning: Unknown
    Age: 60
    General Info: The ruler of the Kaidan Empire. Confident and courageous, he is everything an emperor is supposed to be. The Emperor displays a determination that no army could ever compare to. As a man of authority and power, he is intolerant of nonsense and foolishness. He holds his family to a certain standard, believing they should set the standard for all in the empire. As he was raised, he expects his children to be disciplined and diligent. Still, as a father, he is a loving man and protective of his daughters. Despite the gossip about his being delusional, he was perfectly in his right mind when he appointed his only unmarried daughter to look after things in his place.



    Name: Tsubaki
    Name Meaning: "Camellia flowers"
    Age: 49
    General Info: The
    wife of the Emperor and mother of Princess Inari. She holds herself highly as the "legitimate wife" of the emperor and feels she is better than everyone. Vicious, she is a woman who will do anything to get what she wants, which is to see Inari succeed her. Tsubaki is ruthless and unforgiving, often holding grudges. She is ambitious when it comes to her own benefit or that of Inari, and is about as arrogant as they come. Nobody knows for certain how she got the scar across her face, but there are many rumors.


    Name: Hitomi
    Name Meaning: "Wisdom, beautiful"
    Age: 47
    General Info: The
    first concubine to the Emperor and mother of Princess Miwa. She is a prim and proper woman with a short temper who holds her beliefs and values - and daughter - in high esteem, to a degree that is almost dogmatic. She is level-headed and diplomatic, two qualities she feels an empress should embody. With a sharp tongue and the wit to match, she would much rather fight with words than with weapons; and she won't hold back.


    Name: Miyoko
    Name Meaning: "Beautiful generations"
    Age: 45
    General Info: The
    second concubine to the Emperor and mother of Princess Chiyo. She is a kind but stern woman who likes to look on the positive side of things. Nice as she is, Miyoko won't stand for nonsense when it comes to fulfilling one's duties. She is very knowledgeable on many things, as she believes a woman should be worldly and wise. She has a strong sense of honor and integrity as a woman of nobility. She kills with kindness.


    Name: Akane
    Name Meaning: "Deep red"
    Age: 44
    General Info: The third concubine to the Emperor and mother of Princess Ayame. The woman almost always has her nose up in the air. She is vain and self-centered, thinking herself more important than others. When it comes to being cut-throat, she's just as bad as the Empress Consort. She is shrewd and cunning and blatantly rude. She has a hot-headed temper and a snippy way of speaking that resembles constant annoyance and frustration.



    Name: Kaiya
    Name Meaning: "Forgiveness"
    Age: 42
    General Info: The
    fourth concubine to the Emperor and mother of Princess Hanako. The typical busy-body and gossip girl. If something is going on in the castle, she probably knows about it. If not, she will definitely find out. Kaiya is strict and goal-oriented. Once she has her mind set on something, she won't give up. She's practical and prudent to the point of perfectionism and can't stand for even a single hair to be out of place, especially on her daughter.


    Name: Shinju
    Name Meaning: "Pearl"
    Age: 40 (22 at time of death)
    General Info: The
    fifth concubine to the Emperor and mother of Princess Harue. She was a compassionate woman, generous, and warm-hearted. She was the person everyone went to for support and advice. Despite being a bit meek, Shinju had a happy disposition and always wore a smile. She watched all of the girls grow up and all felt a connection with her. It is thought that she died as a result of foul play, but there was no proof.


  • Name: Inari
    Name Meaning: "Successful one"
    Age: 29
    General Info: The only child of the Emperor and Empress Consort and the eldest of all the Emperor's daughters. Like mother, like daughter, Inari is incredibly self-important and mean-spirited. Self-indulgent and greedy, she has no problem taking what she wants, even at the expense of others. Her mannerisms and speech tend to be snarky and belligerent, especially towards her sisters, which reflects her resentment of not being chosen to succeed as empress.



    Name: Miwa
    Name Meaning: "Beautiful harmony"
    Age: 28
    General Info: The second eldest daughter of the Emperor. Unlike her mother, she is a soft-spoken young woman who has a timid way about her. As proper as she was raised to be, Miwa is modest and conservative in more ways than one. At times she can be painfully shy, much to her mother's displeasure, as she doesn't like speaking in front of crowds. Miwa maintains a placid and patient demeanor paired with friendliness and sensitivity, which is most favorable. She loves her sisters dearly, even Inari.



    Name: Chiyo
    Name Meaning: "Eternal"
    Age: 26
    General Info: The third eldest daughter of the Emperor. Somewhat like her mother, she likes to look at things in a positive light; although, she makes it more of a lifestyle choice. Chiyo is a happy-go-lucky day dreamer who loves spending her time with her sisters. A rather free spirit, Chiyo is very easygoing and imaginative. She's honest and sociable and loves to make others laugh. She can get serious when and where it's necessary, but likes to save it for those occasions only.



    Name: Ayame
    Name Meaning: "Iris"
    Age: 25
    General Info: The fourth eldest daughter and third youngest of the Emperor. Like her sister Chiyo, she has a good-humored way about her. While she is not as vain as her mother, Ayame can be a bit superficial, putting a significant amount of value in appearances. At times she can even act a little spoiled due to her mother's coddling her. Her temper is quick and compulsive like that of a child, often resulting in child-like tantrums. She can be sneaky about getting her way, but is more inclined to throw a fit when she doesn't get what she wants than to take it by force like her mother or sister.



    Name: Hanako
    Name Meaning: "Flower child"
    Age: 24
    General Info: The fifth eldest and second youngest daughter of the Emperor. Compassionate, kind, and loving, she is a humanitarian. She does her best to make others happy, especially her mother, and would never wish ill will towards another person. Hanako can be a bit careless and forgetful, sometimes forgetting to finish one task before starting another. She is prone to pessimism when things go wrong.



  • Character Name: Eryu Naoto
    Name Meaning: "Dragon wisdom"; "Obedient"
    Alias: Nao
    Species/Race: Human
    Age: 24 (22 at time of death)
    Birthday: August 26
    Occupation: Head of Household
    Family: Eryu Kanou (Father); Lady Mieko (Mother)
    Height: 5' 7"
    Hair: Black, Long, Straight
    Eyes: Blue
    Distinguishing Marks: Bright eyes
    General Appearance: Athletic-average build; Moderate muscle definition
    General Personality: Modest, shy, meticulous, reliable, practical, diligent, intelligent, analytical, conservative
    General History: Naoto was born to the Taisho of a small, honorable clan just outside the imperial city. Naoto is the only child, and therefore Oji of the Eryu Clan. He oversees many of the clan's affairs and the estate in his father's stead. As a child, he was introduced to the youngest Nakashima daughter, Harue, whom he was arranged to wed. The two practically grew up together and became good friends. Only months before they were due to be wed, a squabble between the Eryu Clan and a neighboring clan called Naoto home. The squabble became a battle where Naoto was wounded and lost his life.

 
Last edited:

AkikoYukito

Cat Lady of Questionable Sanity
Roleplay Invitations
Group Roleplays, One on One Roleplays, Private Convo Roleplays
Posting Speed
A Few Posts a Week, One Post a Week, Slow As Molasses
Writing Levels
Adept, Advanced, Adaptable
Genders You Prefer Playing
Male, Female
Playing Style- Passive or Aggressive
I play both Passively and Aggressively. I love to come up with ideas and twists for a story and manipulate a situation, but I also love a partner who can come up with ideas. I have no problem yielding to my partners' ideas or mashing ideas together.
Favorite Genres
Action-adventure, adult characters, age difference, alternate universe fandom, anime, crime drama, cyberpunk, darker themes, drama, dubious consent, dystopia, eastern, edo, epic quest, fairy tale, fantasy, feudal, futuristic, grimdark, heian, high fantasy, low fantasy, magic, modern, modern fantasy, modern scifi, mutants, paranormal, post-apocalyptic, psychological, romance, scifi, supernatural, urban fantasy.
Genre You DON'T Like
Atompunk; battle systems; clockpunk; cosmic horror; creepypasta; dieselpunk; fandom: cartoons, games, movies, next-gen characters, prequel, real people, shows, spin-off; historical, mindfuck, slice of life, sports, steampunk, tabletop, zombies.
#26
Mysterious Letter



Character Name: Riven
Alias: Anna
Gender: Female
Age: 20
Occupation: Cashier at general store
Height: 5' 5"
Hair: Brown, short, simple bob-style cut
Eyes: Blue
Distinguishing Marks: None
General Appearance: Riven often dresses casually in a T-shirt and jeans with a pair of tennis shoes. She has a pink jacket that she wears when it gets chilly, which is tied around her waist.
Strengths: Enhanced senses, strength, agility, and physical prowess.
Weaknesses: Doesn't know her own strength, tendency to act compulsively.
Talents: Sketching, observation, attention to detail



Inabilities: Sitting still for long periods of time
Fears: This crazy situation, heights
General Personality: Independent, practical, diligent, determined, passionate, conservative
Inner Personality: Riven presents a calm and collected exterior, yet lying underneath is tremendous power, strength, passion, and determination. She is independent, rarely depending on others, and will accomplish anything she puts her mind to with skill and dedication. She is intelligent and analytical, being a straight thinker and solving problems logically. This being said, she is practical and looks at things realistically. There are times when she will dwell on things too much and over complicate them. Riven is truthful, loyal, and determined, bordering sometimes on tactless and stubborn. She has an unpredictable and sometimes unstable temperament.


General History: As far as she knows, Riven has lived in Falc, Nevada her entire life. She's attended school there from day one of kindergarten to day one of classes at the local community college. She longs to branch out and go to an accredited university, but has had no luck with acceptance at any she's applied to. She works as a cashier at a small general store. Recently, she received a strange letter that has made her question all that she knows - or rather, what she thinks she knows.
 
Last edited:

AkikoYukito

Cat Lady of Questionable Sanity
Roleplay Invitations
Group Roleplays, One on One Roleplays, Private Convo Roleplays
Posting Speed
A Few Posts a Week, One Post a Week, Slow As Molasses
Writing Levels
Adept, Advanced, Adaptable
Genders You Prefer Playing
Male, Female
Playing Style- Passive or Aggressive
I play both Passively and Aggressively. I love to come up with ideas and twists for a story and manipulate a situation, but I also love a partner who can come up with ideas. I have no problem yielding to my partners' ideas or mashing ideas together.
Favorite Genres
Action-adventure, adult characters, age difference, alternate universe fandom, anime, crime drama, cyberpunk, darker themes, drama, dubious consent, dystopia, eastern, edo, epic quest, fairy tale, fantasy, feudal, futuristic, grimdark, heian, high fantasy, low fantasy, magic, modern, modern fantasy, modern scifi, mutants, paranormal, post-apocalyptic, psychological, romance, scifi, supernatural, urban fantasy.
Genre You DON'T Like
Atompunk; battle systems; clockpunk; cosmic horror; creepypasta; dieselpunk; fandom: cartoons, games, movies, next-gen characters, prequel, real people, shows, spin-off; historical, mindfuck, slice of life, sports, steampunk, tabletop, zombies.
#27

Jace Yancy | 21-years-old

About Me Extra Information Inventory


  • In general, Jace is a laid-back kind of guy, even if his demeanor doesn't say so. He is a free spirit who doesn't like to be tied down to any one thing for too long. Jace welcomes adventure and change with open arms and optimism. This restless nature sometimes causes him to act carelessly or irresponsibly. He is honest and good-humored; however, his sense of humor can be obscure in places. He has the tendency to speak his mind without entirely thinking his words through, which at times may lead him to say something hurtful, albeit unintentionally. This is just part of his straightforwardness; what he says is what he means. Those who are close to him know that he doesn't mean anything by it. When it comes to those who are close, like friends and family, Jace will do anything and everything in his power to help.

    Jace is a native of Bellwoods Hollow, and in more ways than one. His family comes from a long line of Native Americans that has lived there for generations. The Yancy house sits on a sizeable plot of land just on the outskirts of town. Jace lives with his parents, older sister, and grandmother on his father's side. He is an undergraduate student with a major in forestry and wildlife technology. His sister, Nita, is four years his senior and is a graduate law student at the university. Growing up, Jace heard many different stories about the woods. The tales always came up at sleepovers, spoken into a flashlight in a dark room. Games were played to see how close to the woods a kid could get before chickening out or getting caught. Jace's grandmother told him that there was an evil spirit that lurked in the woods, waiting to lure unsuspecting victims to their deaths. It was arguably the enigma that is the forest in Bellwoods that made Jace decide to pursue forestry and wildlife.

  • Hometown
    • Bellwoods Hollow

    Likes
    • Coffee
    • The outdoors
    • Animals
    • Petrichor
    • Autumn
    • Stargazing
    • Archery

    Dislikes
    • Tea
    • Being cooped up for long hours
    • Lectures
    • Grandma telling stories to his friends
    • Nita bossing him around
    • People who think they know everything
    • Flavored milk


    • Whistle
    • Pocket knife/multitool
    • Flashlight
    • Lighter x2
    • Paracord
    • Duct tape
    • Tissues
    • Bandana x 2
    • Wet wipes
    • Anti-bacterial sanitizer
    • Bug spray
    • Sunblock
    • Spool of dental floss
    • Snack bag
      • Granola Bars
      • Protein Bars
      • Instant Oatmeal packets
      • Deer jerky
      • Peanut butter crackers
      • Trail mix
      • Small pan (for boiling water)
    • Water bottles
    • First-Aid bag
      • Bandages of varying sizes
      • Gauze pad
      • Anti-bacterial ointment
      • Small scissors
      • Tweezers
      • Alcohol wipes
      • Pain relief (bottle of Tylenol)
 
Last edited:

AkikoYukito

Cat Lady of Questionable Sanity
Roleplay Invitations
Group Roleplays, One on One Roleplays, Private Convo Roleplays
Posting Speed
A Few Posts a Week, One Post a Week, Slow As Molasses
Writing Levels
Adept, Advanced, Adaptable
Genders You Prefer Playing
Male, Female
Playing Style- Passive or Aggressive
I play both Passively and Aggressively. I love to come up with ideas and twists for a story and manipulate a situation, but I also love a partner who can come up with ideas. I have no problem yielding to my partners' ideas or mashing ideas together.
Favorite Genres
Action-adventure, adult characters, age difference, alternate universe fandom, anime, crime drama, cyberpunk, darker themes, drama, dubious consent, dystopia, eastern, edo, epic quest, fairy tale, fantasy, feudal, futuristic, grimdark, heian, high fantasy, low fantasy, magic, modern, modern fantasy, modern scifi, mutants, paranormal, post-apocalyptic, psychological, romance, scifi, supernatural, urban fantasy.
Genre You DON'T Like
Atompunk; battle systems; clockpunk; cosmic horror; creepypasta; dieselpunk; fandom: cartoons, games, movies, next-gen characters, prequel, real people, shows, spin-off; historical, mindfuck, slice of life, sports, steampunk, tabletop, zombies.
#28

The Premise The Story The Plot The Setting


  • The First Empress is an original role play based in ancient Japan by WizDom and myself. The emperor has fallen ill and, being without a son to name as his heir, names his youngest daughter as his successor. His multiple other daughters, who have husbands that might (and ought to) have been chosen instead, are skipped over seemingly without consideration. The emperor's decision is contemplated and argued about amongst these noble clansmen, each feeling as if he deserved the honor over the others and especially over the emperor's daughter. Things take a turn for the worse when the heiress departs on her first diplomatic mission, acting as a representative for her father. Made to flee for her life, she meets the young rōnin who agrees to help her.

  • The First Empress takes place in the Kaidan Empire, ruled by the Nakashima imperial family for six hundred years. It surrounds Nakashima Harue, who is named as her father's, the emperor's, successor when he falls gravely ill. Her six elder sisters and their families have been called back to the capital for the announcement. Their husbands are the heirs to the six major clans of the empire, who held more viable claims to the throne. It is argued amongst them that the emperor's decision shouldn't even count, as he obviously wasn't in his right mind when he made it. Even worse is that the heiress is not married; and as the youngest, her claim to the throne was practically nonexistent. Much to their chagrin, it is upheld, creating friction between the clans and within the Nakashima family.

    Harue makes the decision to go on a diplomatic mission as an ambassador for the capital, to gain some political experience before she takes the throne. It is while on this mission that things go awry. Amongst the soldiers assigned to protect her are those who oppose her rise to power. They wait until nightfall, after setting up camp, to kill the loyalists and attempt to kill her as well. Thanks to the sacrifice of those loyal to her father and a mysterious stranger, Harue escapes. But who wanted her dead? The heiress and her rescuer embark upon a journey to uncover this mystery.

  • It was discussed as to who the culprit would be; however, it was never truly decided. It could be any one of the clansmen, Haru's sisters, the emperor's wives, or even one of the appointed officials who were thought to be loyal to the emperor. It was discussed also that Haru would be framed for the emperor's inevitable death via a handwritten letter planted in her room. This of course would not only void her claim to the throne but make her a wanted criminal. Much of the journey would consist of trying to solve the crime while avoiding being caught. There was also going to be hidden connections between Haru and the rōnin that were yet to be revealed when the role play died. It was speculated that he might have known or served Haru's late fiancee, Naoto at some point prior to his death.

  • The First Empress takes place in ancient Japan in the fictional Kaidan Empire. As I understand it, this is actually in a game, but was used for the ease of setting up the role play world. The actual date is the summer of the year 1103, roughly somewhere in the Heian era. It is an alternative history role play.