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Hello, thank you all for checking this steaming pile of DUNG. I'll get right to the point with the setting, world, and all that technical crap.
To start, this roleplay is fantasy, involving mythical creatures and characters that aren't human. People are all born with a birthmark that indicates their path in life, the placement of the birthmark on the body help show how they should achieve their goal, while the birthmark itself varies from person to person, people who have more than one birthmark aren't very rare but definitely uncommon. They have more than one path, and once they've set on one of their paths, the other birthmarks will disappear or even join together to make a whole new design. People who died with enough regret are said to be reincarnated a year after, but this is a legend found in old scrolls from when the dragons blessed the earth. There's no proof that this is a fact.
Magic is the significant source of power in the world; rocks knock as Niagra (Dragon's Eye) are common and absorb magic amazingly well. They've become the best source of communication and surveillance and for people higher up in the hierarchy a fashion statement. Mainly because certain types of Niagra is rather expensive.
Dragons are a big part of the world, being more of a religious icon than a creature actually seen by human eyes, (though some have claimed to have spotted them), they say that dragon's ruled the land, and before going into hiding blessed three people to rule over three countries. This was how the royal blood had started in two of the nations, but it was disregarded in Aequum who choose their King or Queen by strength and judgment.
Risal is one of the three powerhouse countries in this world, they excel at war and have the brain and manpower to maintain and even, though they are a mostly human population they have other creatures such as elves, dwarves, even fairies though they are mostly there for trade. Though if someone were to explore deeper into the city, and find their black market they would discover a slave trade of magical creatures. Ranging from something as human looking as young elves or Wyverns. After the fall of their Queen Alana and the execution of the next in line, Freya, little has been done by the current ruler Sylvia. This has led a rise to vigilantes and Robin Hoods to counter the lack of effort done by the capital. Risal has become a country that harbors criminals, making it as good as a death sentence to people outside the country.
A country rather closed off from the other two, not much is known about it aside from the fact it's the most diverse in terms of human-creature mix, there's even a rumor that goes around saying that half-humans are a thing there and is probably why they refuse to allow outsiders to come and go as freely as they wish. Despite their secrets, they're the most peaceful country and the most wealthy (aside from a few things they need to get through trade they could be self-sufficient).
Finding a human here is difficult, finding one who can survive without the assistance of some magical item is even more difficult. The Xoven empire is the center of magic, only non-humans, and half-humans would be able to survive the air as it's discovered to be poisonous to humans. The country is protected by a forest that surrounds its border, riddled with bloodthirsty creatures and rumored vampires. The country holds some resentment to Risal, but can't act knowing their people are half of the problem for their infamous trafficking. High-elves who managed to find their way back home are pitied for their clipped ears.
About The World
To start, this roleplay is fantasy, involving mythical creatures and characters that aren't human. People are all born with a birthmark that indicates their path in life, the placement of the birthmark on the body help show how they should achieve their goal, while the birthmark itself varies from person to person, people who have more than one birthmark aren't very rare but definitely uncommon. They have more than one path, and once they've set on one of their paths, the other birthmarks will disappear or even join together to make a whole new design. People who died with enough regret are said to be reincarnated a year after, but this is a legend found in old scrolls from when the dragons blessed the earth. There's no proof that this is a fact.
Magic is the significant source of power in the world; rocks knock as Niagra (Dragon's Eye) are common and absorb magic amazingly well. They've become the best source of communication and surveillance and for people higher up in the hierarchy a fashion statement. Mainly because certain types of Niagra is rather expensive.
Dragons are a big part of the world, being more of a religious icon than a creature actually seen by human eyes, (though some have claimed to have spotted them), they say that dragon's ruled the land, and before going into hiding blessed three people to rule over three countries. This was how the royal blood had started in two of the nations, but it was disregarded in Aequum who choose their King or Queen by strength and judgment.
About Risal
Risal is one of the three powerhouse countries in this world, they excel at war and have the brain and manpower to maintain and even, though they are a mostly human population they have other creatures such as elves, dwarves, even fairies though they are mostly there for trade. Though if someone were to explore deeper into the city, and find their black market they would discover a slave trade of magical creatures. Ranging from something as human looking as young elves or Wyverns. After the fall of their Queen Alana and the execution of the next in line, Freya, little has been done by the current ruler Sylvia. This has led a rise to vigilantes and Robin Hoods to counter the lack of effort done by the capital. Risal has become a country that harbors criminals, making it as good as a death sentence to people outside the country.
About Aequum
A country rather closed off from the other two, not much is known about it aside from the fact it's the most diverse in terms of human-creature mix, there's even a rumor that goes around saying that half-humans are a thing there and is probably why they refuse to allow outsiders to come and go as freely as they wish. Despite their secrets, they're the most peaceful country and the most wealthy (aside from a few things they need to get through trade they could be self-sufficient).
About Xoven
Finding a human here is difficult, finding one who can survive without the assistance of some magical item is even more difficult. The Xoven empire is the center of magic, only non-humans, and half-humans would be able to survive the air as it's discovered to be poisonous to humans. The country is protected by a forest that surrounds its border, riddled with bloodthirsty creatures and rumored vampires. The country holds some resentment to Risal, but can't act knowing their people are half of the problem for their infamous trafficking. High-elves who managed to find their way back home are pitied for their clipped ears.
So what's the point of all this? Well the world is falling apart, and four heroes have been born, each with different birthmarks but all with the same end goal. Their birthmarks look like nothing anyone ever seen before, and they meet by chance after hearing so many rumors. This idea is still a bit really bad half-baked so any questions or feedback would be super helpful.