- Invitation Status
- Looking for partners
- Posting Speed
- Speed of Light
- Multiple posts per day
- 1-3 posts per day
- Online Availability
- Week days I work from 6pm - 11pm and weekends are unpredictable.
- Writing Levels
- Intermediate
- Adept
- Adaptable
- Preferred Character Gender
- Male
- Female
- Transgender
- Primarily Prefer Male
- Genres
- I'll play them all if I like the plot but I go for mainly fantasy and magical. I like anything that wouldn't happen to you in everyday life. I mean if you can live it why role play it.
Sign Ups
Guys wear same only pants.Girls must wear heels, nice clean boots (winter) Mary Jane's or any other dress shoe. Guys will wear dress shoes or nice clean boots(winter). All shoes must be black or dark brown.
Blood Society may only where their uniform during events hosted by the society or school sponsored events.
This is the layout of dorm rooms.
All Iwaku rules must be observed (obviously)
NO smut. This is a cross age group RP. If you want to get Smutty do it in your Pm's but keep it within site rules. You know the rules.
This is not a sandbox RP. Interaction with other characters and general compliance with the overall plot is a must. Everyone must interact with everyone.
All posts must be 4-5 sentences in length, Minimum.
Do not leave other players behind. (collab posts are not only okay but encouraged)
Please post at least one post per day. (contact me if you can't post)
Respect fellow players.
NO smut. This is a cross age group RP. If you want to get Smutty do it in your Pm's but keep it within site rules. You know the rules.
This is not a sandbox RP. Interaction with other characters and general compliance with the overall plot is a must. Everyone must interact with everyone.
All posts must be 4-5 sentences in length, Minimum.
Do not leave other players behind. (collab posts are not only okay but encouraged)
Please post at least one post per day. (contact me if you can't post)
Respect fellow players.
(Note: 20x that of a Human if Noble, 15x that underlyings, 10x that Marked)
Enhanced/Supernatural Agility
Enhanced/Supernatural Combat
Enhanced/Supernatural Durability
Enhanced/Supernatural Endurance
Enhanced/Supernatural Senses
Night Vision
Enhanced/Supernatural Speed
Enhanced/Supernatural Stamina
Enhanced/Supernatural Strength
Regenerative Healing Factor
Immortal
Can only walk in the sun with a daylight ring (very rare for a marked to have one, no one at the school except teachers will have one. No exceptions.)
Compulsion on humans and sometimes other vampires. ( Nobles can compel anyone beneath them. Underlings can only control weeker underlyings and Humans. Marked struggle with Compulsion)
Claw Retraction
Fang Retraction
Enhanced Bite
Need Blood to survive
Can see themselves in the mirror
Can eat human food, but gives no actual benefit
Can shapeshift when much much older
Enhanced/Supernatural Agility
Enhanced/Supernatural Combat
Enhanced/Supernatural Durability
Enhanced/Supernatural Endurance
Enhanced/Supernatural Senses
Night Vision
Enhanced/Supernatural Speed
Enhanced/Supernatural Stamina
Enhanced/Supernatural Strength
Regenerative Healing Factor
Immortal
Can only walk in the sun with a daylight ring (very rare for a marked to have one, no one at the school except teachers will have one. No exceptions.)
Compulsion on humans and sometimes other vampires. ( Nobles can compel anyone beneath them. Underlings can only control weeker underlyings and Humans. Marked struggle with Compulsion)
Claw Retraction
Fang Retraction
Enhanced Bite
Need Blood to survive
Can see themselves in the mirror
Can eat human food, but gives no actual benefit
Can shapeshift when much much older
10x Worse as a noble, 20x worse for underlyings, 15x worse for Marked
Holy ground not items, just grounds, Items they just dislike cause they are gaudy
Garlic, strong scent doesn't repel them
Silver
Hep V, evolved form of Humans Hep D
Vervain
Sunlight (unless have a daylight ring)
Holy ground not items, just grounds, Items they just dislike cause they are gaudy
Garlic, strong scent doesn't repel them
Silver
Hep V, evolved form of Humans Hep D
Vervain
Sunlight (unless have a daylight ring)
(Got most of this from True Blood and some from Vampire Diaries.)
In order to create a vampire, a human must have some of the some of the vampire's blood in their system and then killed. The human will then rise as a vampire. The newborn and the maker will subsequently have a maker-progeny bond, unless the maker deserts or releases their progeny.
Newborn vampires will be thirsty and will need to feed to survive. Although newborns have some control of their abilities, they are mostly controlled by their impulses and can cause serious harm and accidental deaths to humans around them. In addition, newborns cannot resist blood at all, as resistance develops with age.
A newborn's existence depends upon their abilities, which are taught to them by their maker. These abilities take time to learn and develop. As vampires age, they become more adept at controlling their abilities. According to studies, two-thirds of newborns die during their first year without the guidance of their makers.
However if there maker is a pure blood and that pure blood dies so does those of its line. For example Stella is a pure blood who turned James. James turned Lena and Lena turned Luke. If Stella dies James, Lena and Luka will also die. However if James dies the line isn't effected and only James dies. The same would apply to Lena and Luke as well since they are not a pure blood.
In order to create a vampire, a human must have some of the some of the vampire's blood in their system and then killed. The human will then rise as a vampire. The newborn and the maker will subsequently have a maker-progeny bond, unless the maker deserts or releases their progeny.
Newborn vampires will be thirsty and will need to feed to survive. Although newborns have some control of their abilities, they are mostly controlled by their impulses and can cause serious harm and accidental deaths to humans around them. In addition, newborns cannot resist blood at all, as resistance develops with age.
A newborn's existence depends upon their abilities, which are taught to them by their maker. These abilities take time to learn and develop. As vampires age, they become more adept at controlling their abilities. According to studies, two-thirds of newborns die during their first year without the guidance of their makers.
However if there maker is a pure blood and that pure blood dies so does those of its line. For example Stella is a pure blood who turned James. James turned Lena and Lena turned Luke. If Stella dies James, Lena and Luka will also die. However if James dies the line isn't effected and only James dies. The same would apply to Lena and Luke as well since they are not a pure blood.
(Again from true blood the tv show)
A maker has a deep connection with his or her progeny, something that humans cannot fully understand or experience. During the transformation from human to vampire, the maker and soon-to-be progeny "share their essence", a supernatural process that not even vampires understand.
Maker-progeny relationships vary between individuals. Some treat their progeny like humans treat children, and have an exclusively parental relationship. On the other hand, vampires, create progeny to prolong romantic and sexual relationships, and have spousal relationships with their progeny.
Most vampires do not take becoming a maker lightly.
A progeny may turn a vampire and become a maker themselves while still under the influence of their own maker. The grandparent/grandmaker has no control over the grandchild/grandprogeny.
Maker Abilities
A maker has a certain amount of control over their progeny due to the maker-progeny bond.
Calling: a maker can "call" their progeny by saying their name out loud, causing the progeny to become aware their maker is calling out for them. The progeny experiences a shiver, and may be able to tell where their maker is.
Commanding: a maker can force their progeny to do anything they want, as long as they say "as your maker, I command you", given that the progeny hasn't been released.
Strength: as strength increases with age, most makers are stronger than their progeny.
Empathic link: a maker can sense any pain or duress the progeny undergoes, and know when a progeny has died. It is unknown if a progeny can sense these in their maker.
Releasing: if a maker says "as your maker, I release you", their progeny will be released from the maker-progeny bond, and cannot be controlled anymore. Following release, a maker can still call their progeny, but the progeny will not be compelled to answer the call. However breaking a Bond is rather painful for both.
A maker has a deep connection with his or her progeny, something that humans cannot fully understand or experience. During the transformation from human to vampire, the maker and soon-to-be progeny "share their essence", a supernatural process that not even vampires understand.
Maker-progeny relationships vary between individuals. Some treat their progeny like humans treat children, and have an exclusively parental relationship. On the other hand, vampires, create progeny to prolong romantic and sexual relationships, and have spousal relationships with their progeny.
Most vampires do not take becoming a maker lightly.
A progeny may turn a vampire and become a maker themselves while still under the influence of their own maker. The grandparent/grandmaker has no control over the grandchild/grandprogeny.
Maker Abilities
A maker has a certain amount of control over their progeny due to the maker-progeny bond.
Calling: a maker can "call" their progeny by saying their name out loud, causing the progeny to become aware their maker is calling out for them. The progeny experiences a shiver, and may be able to tell where their maker is.
Commanding: a maker can force their progeny to do anything they want, as long as they say "as your maker, I command you", given that the progeny hasn't been released.
Strength: as strength increases with age, most makers are stronger than their progeny.
Empathic link: a maker can sense any pain or duress the progeny undergoes, and know when a progeny has died. It is unknown if a progeny can sense these in their maker.
Releasing: if a maker says "as your maker, I release you", their progeny will be released from the maker-progeny bond, and cannot be controlled anymore. Following release, a maker can still call their progeny, but the progeny will not be compelled to answer the call. However breaking a Bond is rather painful for both.
Please be on time to all classes and school sponsored events.
Proper uniform attire must be worn to all classes and school sponsored events. Casual attire may be worn after 12:05am and on weekends.
Bullying will not be tolerated, Period.
Do not interfere with another's works.
Fighting on grounds will be immediate suspension.
All students are expected to keep their grades at C level or higher.
Common sense rule: If you think it might create an uncomfortable or distracting learning environment, don't do it.
Be in your appropriate dorm before 7am. If you are not you will be locked out and will be punished by the head of your dorm.
Proper uniform attire must be worn to all classes and school sponsored events. Casual attire may be worn after 12:05am and on weekends.
Bullying will not be tolerated, Period.
Do not interfere with another's works.
Fighting on grounds will be immediate suspension.
All students are expected to keep their grades at C level or higher.
Common sense rule: If you think it might create an uncomfortable or distracting learning environment, don't do it.
Be in your appropriate dorm before 7am. If you are not you will be locked out and will be punished by the head of your dorm.
Guys wear same only pants.Girls must wear heels, nice clean boots (winter) Mary Jane's or any other dress shoe. Guys will wear dress shoes or nice clean boots(winter). All shoes must be black or dark brown.
Blood Society may only where their uniform during events hosted by the society or school sponsored events.
This is the layout of dorm rooms.
Everyone Does Have A Room Mate Even If We Do Not Have A Character For The Spot.
Boys Room 1:
Leo Valmires, Damon Silas, Phoenix DeClare, Jessie Tepes
Girls Room 1:
Thalia Tepes, Sabine Silas, Abbey DeClare-Wynter, Sapphire Frost
Boys Room 2:
Raul Savier, Adam Sakamoto, Renne Nightingale, Riely Nightingale
Girls Room 2:
Klara Maxis, Alison Vahris, Katerina Petrova, Rose Star
Boys Room 1:
Leo Valmires, Damon Silas, Phoenix DeClare, Jessie Tepes
Girls Room 1:
Thalia Tepes, Sabine Silas, Abbey DeClare-Wynter, Sapphire Frost
Boys Room 2:
Raul Savier, Adam Sakamoto, Renne Nightingale, Riely Nightingale
Girls Room 2:
Klara Maxis, Alison Vahris, Katerina Petrova, Rose Star
- Headmistress Selena Nightingale
- Assitant Headmaster/Boys Dorm Father, Levi Hawk
- Assitant Headmistress/ Girls Dorm Mother, Isabel Avles
- Combat Training Teacher, Ares Blackwood
- Training Teacher, Dominic Toretto
- Vampiric Language Teacher, Letty Toretto
- History/Weapons Teacher, Ace Killian Frost
- Alchemy Teacher, Raz Greywater
Sapphire Frost - Marked - 1st Year
Leo Valmires - Underling - 1st year
Abbey DeClare-Wynter - Marked - 2nd Year
Leo Valmires - Underling - 1st year
Abbey DeClare-Wynter - Marked - 2nd Year
Jessie Tepes - Noble - 3rd Year
Adam Sakamoto - Underling - 3rd Year
Raul Savier - Marked - 4th Year
Adam Sakamoto - Underling - 3rd Year
Raul Savier - Marked - 4th Year
Renne Nightingale - Marked - 5th Year
Riely Nightingale - Marked - 5th Year
Klara Maxis - Underling - 6th Year
Alison Day Vahris - Underlying - 6th Year
Riely Nightingale - Marked - 5th Year
Klara Maxis - Underling - 6th Year
Alison Day Vahris - Underlying - 6th Year
Rose Star - Underlying - 7th Year
Thalia Tepes - Royal Noble - 7th Year
Sabine Silas - High Noble - 7th Year
Damon Silas - High Noble - 8th year
Phoenix DeClare - Noble - 8th Year
Katerina Petrova - Noble - 8th Year
Thalia Tepes - Royal Noble - 7th Year
Sabine Silas - High Noble - 7th Year
Damon Silas - High Noble - 8th year
Phoenix DeClare - Noble - 8th Year
Katerina Petrova - Noble - 8th Year
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